Mehr Balance Patches für den 14.08.2019: http://elsword.nexon.com/news/…view.aspx?n4ArticleSN=978
New patch notes overview:
- Vitality nerf for PvP
- Luna Blade's explosion doesn't linger as long anymore
- Vertical Slash and Rune Field had Reversed (60% MP / 120% CD) changed to Light (90% MP)
- Infinity Strike CD reduced
- Sword Fall and Mod Sword Fall PvP nerf. (Speaking off, do the blades STILL stack on a wall in NA? Since that got fixed like day one of the reboots in KR LOL)
- Eradication PvP nerf
Nothing for Aisha hue
- Unending Rage buffed again, still less than pre-Reboot though.
- Ignition Crow - Incinerator damage nerfed again. Hitbox changed, so might still be a better skill overall, need to wait and see. Remember what a hitbox change did to Suppression: Specter hahaha.
- Queen's Throne and Mod Queen's Throne got a hit detection fix, buff is applied immediately upon use.
- Heaven's Fist - Sweeper, Mod Heaven's Fist - Sweeper, Giga Stream, Mod Giga Stream and Linear Divider CD reduced.
- MP Gain on ZZZX, XXZX and (Cent's) XZX cut in half.
- Advanced Metabolic Boost CD Reduction in berserk reduced.
- Veteran Technique Attack Speed increase reduced (still higher than pre-Reboot amount)
- Modified Warhead damage increase nerfed (back to pre-Reboot amount)
- Useful Tactics got a PvP tooltip, much lower values
- Mortar max installs reduced to 2 (from 3). Damage nerfed
- Heavy Field/Mod Heavy Field damage buffed, but damage increase effect nerfed
- Mod Carpet Bombing damage nerfed
- Nasod Armor Mode - Battle Armor additional DMP chance increased to 100%
- Enhanced Plasma trigger condition changed from NAC command to on hit with "Direct Hit" skill (Nasod Armor Mode - Full Burst, Quicksilver Accel, Psion Rush, Supersonic)
- Dark Matter Explosion damage buffed
- Maximum Strike CD reduced
- Side Effect buffed to 5% per stack in PvE, split with PvP (same in PvP as before)
- Awakened Will Dreadlord effect added to increase Lord of Terror double stack chance and Threat of Terror's chance to retain creeping terror stacks.
- Remnant of Fear reduced to max 2 stacks but increases combination skill damage by 50% per stack.
- Gaze of Abyss reworked. No longer allows certain actives to turn enemies around nor increases command back attack damage/double hit rate. Instead, all enemies in line of sight are debuffed to take more damage from Catastrophe's commands, actives (20%) and special actives (10%), similar to StT's Eagle Eye.
- Spectral Spear's tracking spear homing range nerfed in PvP
- Awakened Will Noblesse effect added to recover 4 CP (2 in PvP) upon using a Combination Skill.
- Nobility additional CP chance nerfed in PvP.
- ALL ACTIVES : 35 CP cost, across the board. No exceptions.
- Needle Sobat damage buffed.
- Backstep can still consume ECP even in Overstrike. Damage buffed and Enhanced effect changed to x1.2 damage.
- Cannon Ball close range weapon hit damage buffed
- Flame Strike CD reduced, close range weapon hit damage nerfed (Not relevant lol)
- Grenade Launcher CD reduced, close range weapon hit damage nerfed (Not relevant lol)
- Laser Rifle/Mod Laser Rifle CD reduced, damage increased
- Miracle Vision enhanced effect ecp cost reduction part removed
- Operation Raze CD reduced, Enhanced effect CD reduction slightly reduced
- FM-92 MK2 Launcher SW / Mod FM-92 MK2 Launcher SW CD reduced
- Pampero Booster CD reduced, close range weapon hit damage nerfed (Not relevant lol), chill damage buffed
- X-1 Extruder / Mod X-1 Extruder CD reduced
- Aiming Strike CD reduced, damage buffed
- Gun Guard / Mod Gun Guard damage buffed.
- Moving Shot CD reduced
- Bloody Road (new skill) pushback and following paths adjusted
- Bloody Chain rushing damage nerfed
- G-35L Flash Grenade damage buffed
- Viper Shot damage buffed
- EMP Storm initial impact hit damage nerfed (Not relevant), CD reduced and Enhanced effect CD reduction slightly reduced.
- Servo Nitro effects added that apply on the ground (Crit Rate, Crit Damage). Air effect changed from Additional Damage to Crit Damage.
- Crossmore CD reduced
- Battlefield Angel effect split with PvP. PvE is only 1 MP cost for additional boosts.
- G-18C Freezing Grenade Light trait buffed to 80% (from 90%)
- Blazing Bullet cast damage buffed
- Neil Sniping/Mod Neil Sniping damage buffed but MP cost increased to 300 MP
- Phantom Chaser damage buffed
- Phantom Shot / Mod Phantom Shot damage buffed
- Awakened Will Freyja matk increase buff duration increased
- Viper Shower can be used in midair
- Key of Proof aerial damage increase increased
- G-96 Pressure Grenade Gigantic (130%) trait changed to Empowered (120%)
- Mod EMP Storm CD reduced
- Musket Master ECP effect removed, damage increase for muskets changed to only apply to specific musket skills (Viper Shot, Phantom Chaser, Phantom Shot), damage increase increased.
- Enhanced Grenades duration increased in PvE.
- KS-83 Explosion damage increased
- Robot Detonation "wave length" casting damage increased
- G-3 Raptor damage increased
- Focused Strike! damage decreased
- G-0 Battleroid CD decreased, cooldown method adjusted (?), traits completely replaced with Empowered (120%) and Light (80%)
- Armored Tempest CD decreased
- Magnetic Generator will appear closer to you now
- Mod G-0 Battleroid CD decreased
- Mod G-3 Raptor damage decreased
- Viert Werfen Speer dagger damage nerfed. Spear damage nerfed in PvP only.
- Edel Lied Rein changed (?) and damage increased.
- Dream Star changed from only when idle to always active. Additional SP chance decreased.
- Illusia now triggers whenever you lose HP at all (below 20% in PvP). Reduces MP costs to?/by? 80% for 10 (5 in PvP) seconds, 20 seconds CD.
Ok phew that's all of it. Felt like I had to translate this ahead of 2na since there's a lot here that's actually really good haha.