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★ DirectX 11
1. When launching the game, you can now choose between DirectX 9 and DirectX 11 via the patcher or game settings.
- DirectX 9 is selected by default.
- If you choose a different version than the default when launching the game, this will be preselected the next time you start.
For example, if DirectX 9 is the default and you start the game with DirectX 11, then DirectX 11 will be selected as the default next time you start the game.
2. Full-screen mode is only partially supported in DirectX 11. (When activated, the game starts in full-screen windowed mode.)
3. UI options are available upon using Colour Blind Mode under DirectX 11.
4. The maximum FPS has been increased to 60 in the village, guild headquarters and EL House.
★ Battle Strength Revamp
1. The stats used for determining Battle Strength and the calculation thereof have been changed.
2. The minimum Battle Strength requirements for dungeons have been changed.
3. The Guild Expedition HP have been changed.
★ Stats Window Update
1. The categories and stats shown in the character window have been changed.
Before: Combat, Defence, Support
After: Base Stats, Attack, Skills, Support, Defence, Party Buffs, Master Skills
Base Stats
Attack
Skills
Support
HP
MP
Attack
Magic Attack
Defence
Magic Defence
EXP Gain Increase
ED Gain Increase
Item Drop Rate Increase
Adaptability
Primordial Adaptability
Crit. Hit
Crit. Damage
Devastation
Polarisation
Damage to Bosses Increase
Damage to Normal Monster Increase
Ignore Enemy Defence
Ignore Enemy Magic Defence
Continual Damage on Attack
Damage Bonus
Double Attack
Damage Increase by HP Limit
Combo Damage Increase
Active Skill Damage Increase
Tenacity Skill Damage Increase
Strength Skill Damage Increase
Transcendence Skill Damage Increase
Tenacity Skill Cooldown Reduction
Strength Skill Cooldown Reduction
Transcendence Skill Cooldown Reduction
All Skill Damage Increase
Used Skill Cooldown Reset Chance
Hyper Skill Damage Increase
Attack Speed
Movement Speed
Jump Power
Skill MP Cost Reduction
MP Regeneration on Hit Increase
MP Regeneration on Damage Taken Increase
Power Boost Charge Speed Increase
Power Boost Duration Increase
Burn Chance Increase
Freeze Chance Increase
Poison Chance Increase
Piercing Chance Increase
Shock Chance Increase
Dark Absorption Chance Increase
Defence
Party Buffs
Master Skills
Damage Resistance
Boss Damage Reduction
Regeneration Item Effect Increase
Consumable Cooldown Reduction
Allied Attack Increase
Allied Magic Attack Increase
Allied Defence Increase
Allied Magic Defence Increase
Allied Critical Hit Increase
Allied Devastation Increase
Allied Critical Damage Increase
Allied All Skill Damage Increase
Allied Additional Damage Increase
Allied Attack Speed Increase
Allied Movement Speed Increase
Allied Damage Resistance Increase
Allied HP Increase
Master Skill (Level 1): Damage Increase, Cooldown Decrease, MP Decrease
Master Skill (Level 2): Damage Increase, Cooldown Decrease, MP Decrease
Master Skill (Level 3): Damage Increase, Cooldown Decrease, MP Decrease
Master Skill (Level 4): Damage Increase, Cooldown Decrease, MP Decrease
Master Skill Damage Increase
Master Skills Ignore Enemy Defence
2. Added option to Show Only Favourites.
Stats can be marked as favourites using the star on the left.
3. The tooltips to the individual stats have been overhauled and additional explanations added.
4. If a stat exceeds its maximum, the excess amount will be displayed in the description in future.
★ Raid and Megaboss Dungeon Changes
1. The HP of monsters in raids and megaboss dungeons has been reduced.
2. The attack stats of monsters in the following dungeons have been reduced: Serpentium Tower [Level2], Serpentium Tower [Level 3], Concert Hall [Level 2], and Doom Aporia.
3. The damage of certain monster patterns in the Hall of Phantoms, The Throne Room and Tower of Ruin: Flight have been changed.
Hall of Phantoms
- Phase 1: Bifron’s strike damage has been reduced.
- Phase 1: Bifron’s subsequent smash attack damage has been reduced.
- Phase 1: Bifron’s strong strike damage has been reduced.
- Phase 1: Area damage has been reduced.
- Phase 1: Spirit damage has been reduced.
- Phase 1: Bifron’s spirit orb damage has been reduced.
- Phase 2: Spirit Horde claw attack damage has been reduced.
- Phase 2: Summoned spirit damage has been reduced.
The Throne Room
- Phase 1: Apollyon’s claw attack damage has been reduced.
- Phase 1: Apollyon’s breath attack damage has been reduced.
- Phase 1: Apollyon’s ground attack damage has been reduced.
- Phase 1: Taris’ shot attack damage has been reduced.
- Phase 1: Taris’ vertical laser attack damage has been reduced.
- Phase 1: Sefirot Phantasma’s targeted attack damage has been reduced.
- Phase 1: Haures’ tornado attack damage has been reduced.
- Phase 2: Taris’ shot attack damage has been reduced.
- Phase 2: Taris’ vertical laser attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Sefirot Phantasma attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Bringer of Darkness attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Haures attack damage has been reduced.
- Phase 2: Type Q Lady of Steel’s Abyssal Summons attack damage has been reduced.
Tower of Ruin: Flight
- Phase 1: Demon Dragon Jabberwocky’s strike attack damage has been reduced..
- Phase 1: Demon Dragon Jabberwocky’s laser attack damage has been reduced.
- Phase 1: Demon Dragon Jabberwocky’s bite attack damage has been reduced.
- Phase 2: Dragon-Tainted Bargat’s spirit attack damage has been reduced.
- Phase 2: Dragon-Tainted Bargat’s wing attack damage has been reduced.
★ Raid Changes
1. The clones summoned by The Destroyer in the Pruinaum raid now count as bosses in challenge mode.
2. When the boss is made groggy in Serpentium’s Concert Hall, the HP limit can be ignored (excluding the Encore mechanic).
★ Dungeon Changes
1. The Labyrinth of Ruin map has been overhauled.
- Labyrinth of Ruin Stage 1 has been removed.
★ Characters
General
1. Monster Hunter 3 and Earth Master hairstyles can be dyed.
Elsword
Sword Summoner
1. Fixed an issue where the chance to trigger MP reduction when hitting enemies was not correctly applied when using Harsh Slayer.
Raven
Mutant Blade
1. Fixed an issue where the effect of acquiring a Lost Soul from the Disintegration passive skill didn’t always work.
Revenant
1. Fixed an issue where Valesia Seeds didn’t always grow as designed when using Powerful Onslaught: Soulwave.
Chung
Dius Aer
1. Fixed an issue such that Leap and Freed Will: Divine Phanes correctly apply the stats for increased critical hits and increased Devastation in PvP.
Elesis
Sword of the Empire
1. Fixed an issue where mounting up did not refresh the Grand Master’s Grandeur buff on party members.
Add
Paradox
1. Fixed an issue where the effects of certain combo attacks were misplaced on other players’ screens.
Lu/Ciel
1. Fixed an issue where weapons and avatar weapons were not displayed correctly with the Comfy Box and So Wonderfully Warm! (Hot Mini Spring) alternative movements.
2. Alt+clicking to preview an item in the trade window now displays the current item’s dye, irrespective of the current switch status.
Innocent
1. The debuff symbol for reduced damage on enemies hit is now displayed correctly when using the Shadows skill.
Rose
Prime Operator
1. The size of the Promo Arsenal avatar has been adjusted.
Ain
1. Fixed an issue where the cooldown for Power Mode was not applied correctly.
Noah
Dreamlight
1. Fixed an issue where the Power Boost charge speed increase from Tears of the Moon was not applied correctly on damage taken.
★ Dungeon/PvP/Field
1. Fixed an issue where the symbol for the magic circle mechanic was not displayed correctly in all situations in phase 2 of Doom Aporia’s Tower of Ruin: Flight.
2. Fixed an issue ensuring that the consecutive scan mechanics in phase 2 of Serpentium Tower complete as intended (and no longer if the character remains in the safety zone of the first scan colour).
★ Items
1. Fixed an issue ensuring that the PvP cooldown of the Abyssal Incense equipment debuff (reduced enemy attack speed) matches the tooltip.
★ Other
1. The following can now be activated with the mouse wheel:
- Switching pages in the EP Shop
- Switching pages when opening cubes
2. Sales of fireworks (Summer Night’s Dream, Hot Memories, Memory of an Ocean Night, Returning Memories) end automatically on 25th November 2026.
3. Fixed an issue where the character was erroneously visible/moveable when playing event cutscenes in villages.
4. The following can be managed with the mouse wheel:
- Switching pages in the EP Shop
- Switching pages when opening cubes
5. Fixed an issue where the circuit info window for Exascale armour would erroneously close when transferring an item to the inventory.
6. Fixed an issue where the focus would switch to the general chat when privately writing a 1:1 message in an active dungeon.
7. Fixed an issue where the Away status was not correctly represented in the friends list after switching channels.
8. Fixed an issue where the Leave button and ESC key did not work as expecting in the dungeon completion window.
9. Fixed an issue where it was not possible to register up to 5 favourites in the CoBo Teleport Service.
10. Fixed an issue where item cooldowns in quick slots and pets’ automatic consumable slots were not applied correctly.
11. Fixed an issue where the tooltips were not displayed correctly when comparing an equipped item with one in your inventory.
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Please report any kind of such activity directly to our Support. Thank you!
We advise you DO NOT TO CLICK on such suspicious links and do not share your account login/password with ANYONE.
Please report any kind of such activity directly to our Support. Thank you!
