Balancing changes - 15.03.2023

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  • No. Character/Class Switch Changed Before the update After the update
    1 Knight of the Sword   Tear Armour   Property changed.
    Safer (2) --> Faster
    2 Templar Knight Yes Tear Armour [Dungeon]:
    Strong strike: 1,175% attack
    Armour break: defence -60%
    Duration: 7 sec.
    Affected enemy’s attack power: +30%
    Duration: 14 sec.

    [PvP]:
    Strong strike: 293% attack
    Armour break: defence -40%
    Duration: 7 sec.
    Affected enemy’s attack power: +30%
    Duration: 14 sec.
    [Dungeon]:
    Strong strike: 1,175% attack
    Armour break: defence -50%
    Duration: 7 sec.
    Affected enemy’s attack power: +20%
    Duration: 14 sec.

    [PvP]:
    Strong strike: 293% attack
    Armour break: defence -33%
    Duration: 7 sec.
    Affected enemy’s attack power: +20%
    Duration: 14 sec.
    3 Templar Knight   Will [Dungeon]:
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack +2%
    - Duration: 10 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +10%
    - HP -50%: defence +20%
    - HP -25%: defence +30%

    Reduced defence on combo attacks
    - Reduction: 50%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +20%
    - Devastation: +20%

    [PvP]:
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack: +1%
    - Duration: 5 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +5%
    - HP -50%: defence +10%
    - HP -25%: defence +15%

    Reduced defence on combo attacks
    - Reduction: 15%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +20%
    - Devastation: +20%
    [Dungeon]:
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack +2%
    - Duration: 10 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +10%
    - HP -50%: defence +20%
    - HP -25%: defence +30%

    Reduced defence on combo attacks
    - Reduction: 20%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +20%
    - Devastation: +20%

    [PvP]:
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack: +1%
    - Duration: 5 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +5%
    - HP -50%: defence +10%
    - HP -25%: defence +15%

    Reduced defence on combo attacks
    - Reduction: 10%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +20%
    - Devastation: +20%
    4 Arch Knight Yes Vengeance An EL symbol appears in the air. It fires a Lightning Vengeance that deals damage to nearby enemies.

    Destruction skill
    - Aura of Destruction is consumed and you gain Aura of Vitality.
    - As Swordfighter of Destruction your attack increases.

    [Dungeon]:
    Lightning Vengeance: 819% magic attack multiple times

    [PvP]:
    Lightning Vengeance: 280% magic attack multiple times
    ‘Lightning Vengeance’ now also has the ‘ignore defence’ effect.

    An EL symbol appears in the air. It fires a Lightning Vengeance that ignores nearby enemies’ defence and deals damage.

    Destruction skill
    - Aura of Destruction is consumed and you gain Aura of Vitality.
    - As Swordfighter of Destruction your attack increases.

    [Dungeon]:
    Lightning Vengeance: 819% magic attack multiple times
    Ignore defence: 70%

    [PvP]:
    Lightning Vengeance: 280% magic attack multiple times
    Ignore defence: 20%
    5 Elemental Master   Freed Will: Elemental Master The MP and cooldown of Engrave are reduced for the corresponding skill.

    [Dungeon]:
    Upon use of a memorised skill, the cooldown reduces by: -90%
    MP for memorised: -10%

    [PvP]:
    Upon use of a memorised skill, the cooldown reduces by: -50%
    MP for memorised: -10%
    Added crit. hit boost.

    Increases critical hit.
    The MP and cooldown of Engrave are reduced for the corresponding skill.

    [Dungeon]:
    Crit. hit +22%
    Upon use of a memorised skill, the cooldown reduces by: -90%
    MP for memorised: -10%

    [PvP]:
    Crit. hit +22%
    Upon use of a memorised skill, the cooldown reduces by: -50%
    MP for memorised: -10%
    6 Soul Princess   Freed Will: Soul Princess If there are no enemies in your pre-set range, the cooldown time and MP consumption of the used skill reduce.

    [Dungeon]:
    Application area: 2.5 metres
    Skill cooldown: -20%
    MP consumed: -20%

    [PvP]:
    Application area: 2.5 metres
    Skill cooldown: -20%
    MP consumed: -20%
    Added Devastation boost.

    Increased Devastation. If there are no enemies in your pre-set range, the cooldown time and MP consumption of the used skill reduce.

    [Dungeon]:
    Devastation: +20%

    Application area: 2.5 metres
    Skill cooldown: -20%
    MP consumed: -20%

    [PvP]:
    Devastation: +20%

    Application area: 2.5 metres
    Skill cooldown: -20%
    MP consumed: -20%
    7 Dimension Witch   Freed Will: Dimension Witch All enemies hit by special active skills or staff attacks fall into the Energy Depletion status.

    [Dungeon]:
    Energy depletion
    Defence: -5%
    Duration: 5 sec.
    (Can be stacked max. 10x.)
    Cooldown: 2.5 sec.

    [PvP]:
    Energy depletion
    Defence: -5%
    Duration: 5 sec.
    (Can be stacked max. 10x.)
    Cooldown: 2.5 sec.
    Added increase to devastation.

    Increased Devastation. All enemies hit by special active skills or staff attacks fall into the Energy Depletion status.

    [Dungeon]:
    Devastation: +20%

    Energy depletion
    Defence: -5%
    Duration: 5 sec.
    (Can be stacked max. 10x.)
    Cooldown: 2.5 sec.

    [PvP]:
    Devastation: +20%

    Energy depletion
    Defence: -5%
    Duration: 5 sec.
    (Can be stacked max. 10x.)
    Cooldown: 2.5 sec.
    8 Master Markswoman   Magical Stigma You fire a magical arrow that leaves a stigma on your foes.
    Enemies hit take 10% additional damage for 10 seconds. In addition, the damage taken by crit. hits increases by 15% while their movement speed decreases by 10%.
    Reduction of movement speed is removed, instead magic defence is now reduced.

    You fire a magical arrow that leaves a stigma on your foes.
    Enemies hit take 10% additional damage for 10 seconds. In addition, the damage taken by crit. hits increases by 15% while their magic defence decreases by 10%. (PvP: -5%)
    9 Master Markswoman   [Strong] Magical Stigma You fire a magical arrow that leaves a stigma on your foes.
    Enemies hit take 10% additional damage for 10 seconds. In addition, the damage taken by crit. hits increases by 15% while their movement speed decreases by 10%.

    Enhanced:
    Reduction of movement speed +10%
    Reduction of movement speed is removed, instead magic defence is now reduced.

    You fire a magical arrow that leaves a stigma on your foes.
    Enemies hit take 10% additional damage for 10 seconds. In addition, the damage taken by crit. hits increases by 15% while their magic defence decreases by 20%. (PvP: -10%)

    Enhanced:
    - Reduces magic defence: +20% (PvP: +10%)
    10 Daybreaker   Stigma’s Trace [Dungeon]:
    Refined Stigma
    Damage bonus: +20%
    Crit. hit damage: +15%
    Movement speed: -20%
    Duration: 10 sec.
    Additional duration: 10 sec.

    (Cannot be combined with Arrow.)
    (Cooldown: 3 sec.)

    [PvP]:
    Refined Stigma
    Damage bonus: +20%
    Crit. hit damage: +15%
    Movement speed: -20%
    Duration: 10 sec.
    Additional duration: 10 sec.

    (Cannot be combined with Arrow.)
    (Cooldown: 3 sec.)
    Reduction of movement speed is removed, instead magic defence is now reduced.

    [Dungeon]:
    Refined Stigma
    Damage bonus: +20%
    Crit. hit damage: +15%
    Magic defence: -25%
    Duration: 10 sec.
    Additional duration: 10 sec.

    (Cannot be combined with Arrow.)
    (Cooldown: 3 sec.)

    [PvP]:
    Refined Stigma
    Damage bonus: +20%
    Crit. hit damage: +15%
    Magic defence: -12.5%
    Duration: 10 sec.
    Additional duration: 10 sec.

    (Cannot be combined with Arrow.)
    (Cooldown: 3 sec.)
    11 Erendil Markswoman   Wind Sphere You place a seed on the ground and it immediately explodes there, releasing Camo Smoke.

    The Camo Smoke remains for 3 seconds.
    Any allies in the Camo Smoke take 70% less damage, while enemies in the Camo Smoke have their defence reduced by 70%. (PvP: 35% less defence/magic defence)
    Optimised the use of buffs/debuffs.
    (Effect is triggered as soon as you have been in range of the Camo Smoke at least 1 time.)

    You place a seed on the ground and it immediately explodes there, releasing Camo Smoke.

    The Camo Smoke remains for 3 seconds.
    Any allies in the Camo Smoke take 40% less damage for 6 seconds. Enemies in the Camo Smoke have 40% less defence for 6 seconds. (PvP: 20% less damage for 3 sec.)
    12 Swordbearer   Singing Blow You strike a blow and generate Blade Aura. The energy disappears as it slowly moves forward. (Can also be used while jumping.)

    [Dungeon]:
    Blade Aura: 306% attack (191% multiple times with Power Boost)

    [PvP]:
    Blade Aura: 111% attack (68% multiple times with Power Boost)
    ‘Blade Aura’ now also has the ‘ignore defence’ effect.

    You strike a blow and generate Blade Aura. The energy disappears as it slowly moves forward. (Can also be used while jumping.)
    The Blade Aura deals damage that ignores part of the defence.

    [Dungeon]:
    Blade Aura: 306% attack (191% multiple times with Power Boost)
    Ignore defence: 40%

    [PvP]:
    Blade Aura: 111% attack (68% multiple times with Power Boost)
    Ignore defence: 5%
    13 Nasod Nemesis   Psychokinesis You create 5 sharp shells, pull the nearby enemies to yourself and then apply shock damage to them. The sharp shells remain where they were created for 10 sec. and return to you when you press the skill key again or when the duration is up. (Can also be used while jumping.)

    Retrieve Sharp Shells – applies the Bleeding debuff (stackable max. 3x).

    Core activation skill:
    - You activate the core attack by successfully attacking in Power Boost mode (only if already summoned).

    [Dungeon]:
    Shock wave: 3,251% magic attack
    Sharp Shells: 236% magic attack multiple times
    Retrieve Sharp Shells: 690% magic attack x5

    [PvP]:
    Shock wave: 1,176% magic attack
    Sharp Shells: 84% magic attack multiple times
    Retrieve Sharp Shells: 184% magic attack x5
    ‘Sharp Shells’ now also has the ‘ignore defence’ effect.

    You create 5 sharp shells, pull the nearby enemies to yourself and then apply shock damage to them. The sharp shells remain where they were created for 10 sec. and deal damage that ignores part of the defence.
    They return to you when you press the skill key again or when the duration is up. (Can also be used while jumping.)

    Retrieve Sharp Shells – applies the Bleeding debuff (stackable max. 3x).

    Core activation skill:
    - You activate the core attack by successfully attacking in Power Boost mode (only if already summoned).

    [Dungeon]:
    Shock wave: 3,251% magic attack
    Sharp Shells: 236% magic attack multiple times
    Retrieve Sharp Shells: 690% magic attack x5
    Sharp Shells: ignore defence +50%

    [PvP]:
    Shock wave: 1,176% magic attack
    Sharp Shells: 84% magic attack multiple times
    Retrieve Sharp Shells: 184% magic attack x5
    Sharp Shells: ignore defence +10%
    14 Nasod Empress   Deadly Cut   Property changed.
    Turned --> Destructive
    15 Nasod Empress   Elevated Pride   Property changed.
    Faster --> Heavier
    16 Nasod Battle Seraph   Photon Explosion   Property changed.
    Faster --> Heavier
    17 Nasod Battle Seraph   Extreme Virtuality   Property changed.
    Lighter --> Heavier
    18 Commando Cannoneer   Deathly Cannon [Dungeon]:
    Explosion (Cannonball): 1,357%
    Magic defence: -10% (duration: 5 sec.)

    [PvP]:
    Explosion (Cannonball): 457%
    Magic defence: -10% (duration: 5 sec.)
    [Dungeon]:
    Explosion (Cannonball): 1,357%
    Magic defence: -20% (duration: 7 sec.)

    [PvP]:
    Explosion (Cannonball): 457%
    Magic defence: -10% (duration: 7 sec.)
    19 Centurion   [Strong] Deathly Cannon Enhanced:
    - Reduces magic defence: +10%
    Enhanced:
    - Reduces magic defence: +40% (PvP: +20%)
    20 Centurion Yes Deathly Cannon [Dungeon]:
    Explosion (Cannonball): 1,474%
    Magic defence: -20% (duration: 5 sec.)

    [PvP]:
    Explosion (Cannonball): 499%
    Magic defence: -20% (duration: 5 sec.)
    [Dungeon]:
    Explosion (Cannonball): 1,474%
    Magic defence: -40% (duration: 7 sec.)

    [PvP]:
    Explosion (Cannonball): 499%
    Magic defence: -20% (duration: 7 sec.)
    21 Yama-raja   Flaming Spear [Dungeon]:
    Flaming Spear: 1,908% magic attack multiple times
    Ignore defence: 100%

    [PvP]:
    Flaming Spear: 406% magic attack multiple times
    Ignore defence: 20%
    [Dungeon]:
    Flaming Spear: 1,908% magic attack multiple times
    Ignore defence: 80%

    [PvP]:
    Flaming Spear: 406% magic attack multiple times
    Ignore defence: 20%
    22 Asura   Spirit Step You surround your figure with shadows from the spirit world and become invisible for 7 seconds. Movement speed: +20%
    You cannot be immobilised and enemies that you walk by have their defence reduced by 20% for 5 seconds (stackable up to 3 times).
    When you attack, you become visible again.
    Optimised the use of the debuff (not stackable anymore).
    Attributes are now correctly applied to debuffs again.

    You surround your figure with shadows from the spirit world and become invisible for 7 seconds. Movement speed: +20%
    You cannot be immobilised and enemies that you walk by have their defence reduced by 45% for 7 seconds. (PvP: -13.5%)
    When you attack, you become visible again.
    23 Pyro Knight   Infernal Blade   Property changed.
    Lighter --> Heavier
    24 Dark Knight   Crimson Revenge (Lv.4)

    Your maximum MP increases. Using a Blood Hit skill increases the damage of the following skill (excludes hyper skills).

    [Dungeon]:
    Max. MP: +100

    Crimson Revenge
    Skill damage: +16%

    [PvP]:
    Max. MP: +100

    Crimson Revenge
    Skill damage: +4%
    Added crit. hit boost.

    (Lv.4)

    Crit. hit and your maximum MP increase. Using a Blood Hit skill increases the damage of the following skill (excludes hyper skills).

    [Dungeon]:
    Crit. hit: +18%
    Max. MP: +100

    Crimson Revenge
    Skill damage: +16%

    [PvP]:
    Crit. hit: +9%
    Max. MP: +100

    Crimson Revenge
    Skill damage: +4%
    25 Paradox Yes Mind break: Your dynamos create a shock field around the head of a nearby enemy that deals damage and reduces their magic attack. Can also be used against invulnerable opponents. Enemies that are affected by it have their MP gain from hits and hits taken reduced. Nearby enemies also take damage.
    (Range is reduced in PvP.)

    Synergy
    - DP consumption: You consume DP instead of MP in Dynamo Mode (Power Boost).

    [Dungeon]:
    Shock field: 473% magic attack
    Mind break:
    On hit/damage taken: reduction of increased MP regeneration: -50%
    - Duration: 5 sec.

    [PvP]:
    Shock field: 117% magic attack
    Mind break:
    On hit/damage taken: reduction of increased MP regeneration: -50%
    - Duration: 2.5 sec.
    The ‘Increased MP regeneration’ effect is removed on hit/damage taken and instead ‘Reduced magic defence’ is triggered.

    Your dynamos create a shock field around the head of a nearby enemy that deals damage and reduces their magic attack. Can also be used against invulnerable opponents. Enemies that are affected by it have their magic defence reduced. Nearby enemies also take damage.
    (Range is reduced in PvP.)

    Synergy
    - DP consumption: You consume DP instead of MP in Dynamo Mode (Power Boost).

    [Dungeon]:
    Shock field: 473% magic attack
    Mind break:
    - Magic defence: -40%
    - Duration: 5 sec.

    [PvP]:
    Shock field: 117% magic attack
    Mind break:
    - Magic defence: -12%
    - Duration: 2.5 sec.
    26 Chiliarch   Apollyon [Dungeon]:
    Demon: 2.430% up to 2.673% attack
    Strike: 4,861% up to 5,347% attack
    Ignore defence if Demon is summoned: 100%

    [PvP]:
    Demon: 656% up to 721% attack
    Strike: 1,317% up to 1,449% attack
    Ignore defence if Demon is summoned: 25%
    [Dungeon]:
    Demon: 2.430% up to 2.673% attack
    Strike: 4,861% up to 5,347% attack
    Ignore defence if Demon is summoned: 80%

    [PvP]:
    Demon: 656% up to 721% attack
    Strike: 1,317% up to 1,449% attack
    Ignore defence if Demon is summoned: 25%
    27 Turbids   Abyssal Authority   Regeneration is now also granted to allied NPCs.
    28 Prime Operator Yes G-1 Corona   The Wind Orb effect is now executed correctly again.
    29 Rumble Pumn   Mixsys Combo Activation Skill
    The skill will be inserted into a special slot when you use it.
    Once inserted, it can be activated via the Jump/Sprint Jump + X key.
    You use all of your sensitivity points. Your damage increases by 1% with each SenP consumed (PvP: 0.5%; can be stacked max. 10 times).

    Laby strengthens her fist with Nisha’s help and delivers an ultimate strike with black aura. (Can only be used while jumping.)

    I don’t like this!
    Laby finds touching Nisha unpleasant. She does it, of course, but it makes her feel uncomfortable.
    All speeds are reduced by 5% for 5 sec.

    [Dungeon]:
    Ultimate Hit: 1,640% multiple times

    [PvP]:
    Ultimate Hit: 500% multiple times
    Property changed.
    Destructive --> Strengthened

    ‘Ultimate Hit’ now also has the ‘ignore defence’ effect.


    Combo Activation Skill
    The skill will be inserted into a special slot when you use it.
    Once inserted, it can be activated via the Jump/Sprint Jump + X key.
    You use all of your sensitivity points. Your damage increases by 1% with each SenP consumed (PvP: 0.5%; can be stacked max. 10 times).

    Laby strengthens her fist with Nisha’s help and delivers an ultimate strike with black aura. (Can only be used while jumping.)
    You deal damage that ignores part of the defence.

    I don’t like this!
    Laby finds touching Nisha unpleasant. She does it, of course, but it makes her feel uncomfortable.
    All speeds are reduced by 5% for 5 sec.

    [Dungeon]:
    Ultimate Hit: 1,640% multiple times
    Ignore defence: 50%

    [PvP]:
    Ultimate Hit: 500% multiple times
    Ignore defence: 15%
    30 Twinkle Child   Milky Way [Dungeon]:
    Starlight: 1,078% magic attack multiple times

    [PvP]:
    Starlight: 295% magic attack multiple times

    I’ll help you, Laby!
    [Dungeon]:
    Starlight: 1,058% magic attack multiple times
    Attack/magic attack, defence/magic defence: -20%
    Duration: 10 sec.

    [PvP]:
    Starlight: 286% magic attack multiple times
    Attack/magic attack, defence/magic defence: -20%
    Duration: 10 sec.
    [Dungeon]:
    Starlight: 1,078% magic attack multiple times

    [PvP]:
    Starlight: 295% magic attack multiple times

    I’ll help you, Laby!
    [Dungeon]:
    Starlight: 1,058% magic attack multiple times
    Attack/magic attack: -20%
    - Defence/magic defence -40%
    Duration: 10 sec.

    [PvP]:
    Starlight: 286% magic attack multiple times
    Attack/magic attack: -20%
    Defence/magic defence: -20%
    Duration: 10 sec.
    31 Shining Romantica   Friend request [Dungeon]:
    Duration of ‘Hello, Laby’: +5 sec.
    Cooldown of ‘Hello, Laby’: -10 sec.
    Using ‘Hello, Laby’ regenerates 1 ‘Hello, Nisha’ point.

    [PvP]:
    Duration of ‘Hello, Laby’: +2 sec.
    Cooldown of ‘Hello, Laby’: -10 sec.
    Using ‘Hello, Laby’ regenerates 1 ‘Hello, Nisha’ point.
    [Dungeon]:
    Duration of ‘Hello, Laby’: +5 sec.
    Cooldown of ‘Hello, Laby’: -20 sec.
    Using ‘Hello, Laby’ regenerates 1 ‘Hello, Nisha’ point.

    [PvP]:
    Duration of ‘Hello, Laby’: +2 sec.
    Cooldown of ‘Hello, Laby’: -20 sec.
    Using ‘Hello, Laby’ regenerates 1 ‘Hello, Nisha’ point.
    32 Radiant Soul Yes Milky Way [Dungeon]:
    Starlight: 878% magic attack multiple times
    Bright Star: 475% magic attack
    Disappearing Star: 272% magic attack

    [PvP]:
    Starlight: 316% magic attack multiple times
    Bright Star: 171% magic attack
    Disappearing Star: 98% magic attack

    I’ll help you, Laby!
    [Dungeon]:
    Starlight: 860% magic attack multiple times
    Bright Star: 470% magic attack
    Disappearing Star: 267% magic attack
    Attack/magic attack, defence/magic defence: -20%
    Duration: 10 sec.

    [PvP]:
    Starlight: 311% magic attack multiple times
    Bright Star: 170% magic attack
    Disappearing Star: 96% magic attack
    Attack/magic attack, defence/magic defence: -20%
    Duration: 10 sec.
    [Dungeon]:
    Starlight: 878% magic attack multiple times
    Bright Star: 475% magic attack
    Disappearing Star: 272% magic attack

    [PvP]:
    Starlight: 316% magic attack multiple times
    Bright Star: 171% magic attack
    Disappearing Star: 98% magic attack

    I’ll help you, Laby!
    [Dungeon]:
    Starlight: 860% magic attack multiple times
    Bright Star: 470% magic attack
    Disappearing Star: 267% magic attack
    Attack/magic attack: -20%
    - Defence/magic defence -40%
    Duration: 10 sec.

    [PvP]:
    Starlight: 311% magic attack multiple times
    Bright Star: 170% magic attack
    Disappearing Star: 96% magic attack
    Attack/magic attack: -20%
    Defence/magic defence: -20%
    Duration: 10 sec.
    33 Daydreamer   Bibby! [Dungeon]:
    Nibble: 1,055% attack
    Defence: -20%
    Duration: 10 sec.
    Bite: 729% attack
    Cheerio!: 465% attack x5

    [PvP]:
    Nibble: 374% attack
    Defence: -20%
    Duration: 10 sec.
    Bite: 245% attack
    Cheerio!: 157% attack x5
    [Dungeon]:
    Nibble: 1,055% attack
    - Defence: -40%
    Duration: 10 sec.
    Bite: 729% attack
    Cheerio!: 465% attack x5

    [PvP]:
    Nibble: 374% attack
    Defence: -20%
    Duration: 10 sec.
    Bite: 245% attack
    Cheerio!: 157% attack x5
    34 Nisha Labyrinth   Nisha’s Power Nisha’s power influences your forest spirits.
    The forest spirit summoning gives your allies a buff and improves the reactions of your forest spirits with ‘Laby’s... friend?’ skills.

    Poco:
    - ‘Poco’s Strength’ is activated when summoned. This temporarily reduces the damage your allies take from boss monsters by 10%.
    - 2 target-seeking projectiles inflict damage on enemies multiple times.
    Ookiee:
    - ‘Ookiee’s Strength’ is activated when summoned. This temporarily increases your allies’ attack by 15% (PvP: 6%).
    - Improved cooldown reduction.
    Jimyu:
    - ‘Jimyu’s Strength’ is activated when summoned. This temporarily increases the damage your allies deal to boss monsters by 10%.
    - Higher spin attack damage.
    Bibby:
    - ‘Bibby’s Strength’ is activated when summoned. This regenerates your allies’ HP by 12% per sec. (PvP: 1.2%).
    - Higher bleeding damage
    Nisha’s power influences your forest spirits.
    The forest spirit summoning gives your allies a buff and improves the reactions of your forest spirits with ‘Laby’s... friend?’ skills.

    Poco:
    - ‘Poco’s Strength’ is activated when summoned. This temporarily reduces the damage your allies take from boss monsters by 10%.
    - 2 target-seeking projectiles inflict damage on enemies multiple times.
    Ookiee:
    - ‘Ookiee’s Strength’ is activated when summoned. This temporarily increases your allies’ attack by 20% (PvP: 8%).
    - Improved cooldown reduction.
    Jimyu:
    - ‘Jimyu’s Strength’ is activated when summoned. This temporarily increases the damage your allies deal to boss monsters by 10%.
    - Higher spin attack damage.
    Bibby:
    - ‘Bibby’s Strength’ is activated when summoned. This regenerates your allies’ HP by 12% per sec. (PvP: 1.2%).
    - Higher bleeding damage
    35 Silent Shadow   Pursuer You won’t escape me again.
    The shadow pursues its opponents at the behest of the body.

    Deep Darkness
    Increases the number of shadows that chase the enemy.

    [Dungeon]:
    Chaser: 504% attack multiple times
    Deep Darkness
    Shadow Chaser: multiple 53% attack

    [PvP]:
    Chaser: 191% attack multiple times
    Deep Darkness
    Shadow Chaser: multiple 19% attack
    ‘Chaser’ now also has the ‘ignore defence’ effect.

    You won’t escape me again.
    The shadow pursues its opponents at the behest of the body.
    Chaser deals damage that ignores part of the defence.

    Deep Darkness
    Increases the number of shadows that chase the enemy.

    [Dungeon]:
    Chaser: 504% attack multiple times
    Ignore defence: 60%
    Deep Darkness
    Shadow Chaser: multiple 53% attack

    [PvP]:
    Chaser: 191% attack multiple times
    Ignore defence: 20%
    Deep Darkness
    Shadow Chaser: multiple 19% attack
    36 Moon Pilgrim   Moon Nova   Regeneration is now also granted to allied NPCs.
    37 Ain   Exitus   Enemies with K.O. protection can no longer be pushed away.