Mad Paradox PVE GUIDE
You want to be Lord of the Time and Space?
"Wait isn't that Glave's job?"
...
You know what? Whatever.
The point is, you have chosen a PATH, were you gonna become sad little boy..
Jokes aside,
there's something I want to mentioned before start with this guide:
1. Most of the names will be same as NA/INT version, I will try as much as possible to use EU version of the names.
2. I'm not good with lores.
3. I will not covering PVP of Mad Paradox, since I'm not PVP player.
4. Sadly I can't covered Master Class of Mad Paradox because I HAVEN'T/NEVER achieve it.(sad life)
CONTENTS
-
Add(Tracer)
- Overview
- Dynamo Configuration Mode
- Skills
- Time Tracer
- Diabolic Esper
- Mad Paradox
- My Personal Experience using Mad Paradox and My Gear
- Changelogs
I. Add (Tracer)
1. Overview
"Heheh.... the laws of this world... I shall decide them!"
Add is a character that wanted to bring back her mother. While his background is from a family that studied the Nasods, then his family got into slavery, Add somehow fall to a unknown Nasod library that makes him Invented his weapon, Dynamo. He have different mechanics to his Awakening than other characters, Add can go Awakening anytime he wants(more on that later), Dynamo Configuration Mode.
To activate it, Add's use a system called Dynamo Point(DP), which you can collect by hitting an enemy while not awakening. As Add can awakening anytime and anywhere he wants; you dealt damage to those around you(around the character)300% magic attack, but there's a 5 seconds cooldown and it cost 50DP per awakening. Also, you lose DP when hitting your enemies on Awakening, be aware with that.
There's also Dynamo Mutation Points, where you can get it 1 POINT by basically doing for 5 seconds, or Awakening which refill all your points(max 6). So what's the purpose of this? You can use Dynamo Mutation Points to power up his skills. This only can be use if you are in Add Awakening State/Dynamo Configuration Mode.
You can learn more by clickling on the picture on the left.
3. Skills
VOID BREAKER
[Special Active: Strength] Concentrate energy and blast with force. Unleashed energy shoots out to finally explode.
MP COST : 200 MP (Can use 2 DMP for 15% more Damage per DMP)
RECOVER 40 DP while not Awakening
Traits : Enchanced(Crit 100% but Damage 80%) or Useful(Max hit Increase but Damage 70%)
Final Enhanced : Damage increased by 1.2x
Suggestion : Since this it's you first skill, nothing could go wrong if you go with this skill for a time being. For traits, I suggest going Useful for more damage.
PHASE SHIFT
[Active] Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time.
MP COST : 20 MP
Traits : Light(MP usage 80%) or Persistent(reduce 25KD per hit?)
Final Enhanced : Damage increased by 1.2x
Suggestion : I don't see why you should use.
PARTICLE PRISM
[Special Active: Tenacity] Install a dynamo dummy that sets up a prism that slows down movement. A space field is generated at the front and back of the prism that cannot be passed through.
MP COST : 120 MP (Can use 1 DMP for effectiveness mov.speed debuff)
RECOVER 24 DP while not Awakening
Traits : Haste(Cooldown 80%) or Gigantic(Size 120%)
Final Enhanced : Damage increased by 1.2x
Suggestion : I don't see why you should use this unless is needed in situation that you need mov.speed debuff on someone.
PARTICLE ACCELERATOR
[Special Active: Bravery] Accelerate Dynamo particles by shooting strong waves that stun enemies.
MP COST : 230 MP (Can use 3 DMP for 5% more Damage per DMP)
Traits : Gigantic(Size 120%) or Heavy(144% Damage but Cooldown 120%)
Final Enhanced : MP Usage and Cooldown decreased by 20 and 5 seconds
Suggestion : This skill is somewhat good for bossing, since later on Mad Paradox will have a trouble with low sized bosses. For traits, go for Heavy.
QUANTIZATION
[Active] Become quantized to escape from your enemies when under attack. Can be used while being attacked. Enter the direction key to dodge in the direction you want.
MP COST : 50 MP
Traits : Light(MP usage 80%) or Regenerating(1)(50% gain 100%MP usage back)
Final Enhanced : MP Usage decreased by 20%
Suggestion : I can only think this skill is useful on PVP.
NEUTRON BOMB
[Special Active: Bravery] Gather neutron particles to cause a large explosion. The energy from the neutrons sucks in nearby enemies and contracts to finally cause a massive explosion.
MP COST : 300 MP
RECOVER 60 DP while not Awakening
Traits : Light(MP usage 80%) or Empowered(120% Damage)
Final Enhanced : Damage increased by 1.2x
Suggestion : This skill is good and very useful, especially if you need clearing. For traits all depends on you want, Light if you cared about your mana, but personally I go for Empowered since in midgame(Elyanod) you gonna face/do 3rd job quest especially places like Elyanod City.
PARTICLE SHOT
[Active] Shoot an energy particle blast. The particle blast penetrates the enemy and explodes upon dissipation.
MP COST : 30 MP
Traits : Enhanced(Critical 100% but Damage 80%) or Powerful(Added Super Armor but Cooldown 150%)
Final Enhanced : Damage increased by 1.2x
Suggestion : I don't use this skill so.. no comment(?).