So... I was trying a MP Cost reduction build on my Code: Ultimate just for fun and I managed to reach a base of -34% MP Cost in PvP.
I looked at 2 different 100 MP skills: Hornet Sting and Illusion Thorns and...
I noticed that I can cast Hornet Sting whenever I reach 66 MP (aka 100-34 = 66), and that's ok, but... To cast Illusion Thorns I need to reach at least 82 MP... Why only 18 MP less than 100?
When I cast those skill, both of them will consume 66/65 MP, and that's right, its the amount required to cast it that doesn't fit.
Let's suppose that the Reinforced Nasod Weapon passive overwrites my base "-34%" with its "-20% MP Cost on all Nasod Spear skills"... Even in this case, why 82 MP and not 80?
Can someone enlighten me on how does the MP Cost reduction work on Nasod Spear skills?