So... I was trying a MP Cost reduction build on my Code: Ultimate just for fun and I managed to reach a base of -34% MP Cost in PvP.
I looked at 2 different 100 MP skills: Hornet Sting and Illusion Thorns and...
I noticed that I can cast Hornet Sting whenever I reach 66 MP (aka 100-34 = 66), and that's ok, but... To cast Illusion Thorns I need to reach at least 82 MP... Why only 18 MP less than 100?
When I cast those skill, both of them will consume 66/65 MP, and that's right, its the amount required to cast it that doesn't fit.
Let's suppose that the Reinforced Nasod Weapon passive overwrites my base "-34%" with its "-20% MP Cost on all Nasod Spear skills"... Even in this case, why 82 MP and not 80?![]()
Can someone enlighten me on how does the MP Cost reduction work on Nasod Spear skills?