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★ Solo Mode: Varnimyr, Pruinaum and Abyss Raids
1. Solo Mode for the Varnimyr, Pruinaum and Abyss Raids
- Difficulty level/completion level/rewards for each raid are divided as follows:
Raids
Difficulty
Rewards/Completion Level
Weekly Drop Reward
Varnimyr
Story
Solo
Normal
Story
Solo/Normal
Story
Solo/Normal
Pruinaum
Abyss
2. The ‘Receive Reward’ button in the rewards menu of Varnimyr, Pruinaum and Abyss Raids will be removed.- Deleting the [Receive Reward] button will top up either the drop rate bar for weapon cubes or the decontamination rate bar when you receive the weekly reward for the boss of the respective phase.- Raid rewards that you received by clicking the [Receive Reward] button (Abyssal Decontaminator, Magic Stone and Glyph Stone cubes) are now received within the dungeon when you complete a phase.
3. If you select solo mode, the [Start Dungeon] (F8) button will be replaced by [Enter Dungeon] (F8).
4. The completion level applies in both solo mode and normal mode.- Example: After completing phase 1 in solo mode, you can enter phase 2 in normal mode.* After completing phase 1 in normal mode, you can enter phase 2 in solo mode.- After completing phase 1 in story mode, you cannot enter phase 2 in solo/normal mode.
5. Solo mode and normal mode share the number of weekly dungeon drop rewards.
6. If you select solo mode, you will receive the buffs for solo mode.- When you enter the Solo Fighter dungeon, one of the following buffs is awarded depending on your character class:
Buff Name
Buff Effect
Solo Fighter (Leader’s Courage)
MP regeneration/sec.: 30
Solo Fighter (Helper’s Succour)
All skill damage: +20%
- Indomitable Will: A certain amount of time after entering the dungeon, you will receive a buff that will gradually strengthen your character.
Buff Acquisition Requirement
Buff Effect
Play dungeon for at least 2 min.
Attack/magic attack: +10%Special active skill cooldown speeds: +10%
Play dungeon for at least 4 min.
Attack/magic attack: +20%
Special active skill cooldown speeds: +20%
Play dungeon for at least 6 min.
Attack/magic attack: +30%
Special active skill cooldown speeds: +30%
Play dungeon for at least 8 min.
Attack/magic attack: +40%
Special active skill cooldown speeds: +40%
Play dungeon for at least 10 min.
Attack/magic attack: +50%
Special active skill cooldown speeds: +50%
7. In solo mode, you can be revived immediately by pressing the Z key and a total of three revivals are possible.
★ Additional Improvements to Solo Mode in the Varnimyr, Pruinaum and Abyss Raids:
General
1. Additional increase to the damage from all skills with the Helper’s Succour Solo Fighter buff.
[Pruinaum Raid]
1. Ghastly Spirit King’s Castle [Story, Normal and Solo Mode]
1) Phase 3
- After entering phase 3, combat will now only begin after Haivan has descended to a certain height.
[Abyss Raid]
1. Whispering Crypt
1) Phase 1
- The effect of Altar debuffs is weakened.
2) Phase 2
- When the Gate of the Abyss is automatically closed, the Abyss Pursuer’s HP regeneration is reduced.
2. Cradle of Origin
1) Phase 2
- When Shadow of Greed is hit by the explosion from the Unstable Abyssal Aura, its HP regeneration is reduced.
2) Phase 3
- When the giant Abyss Crystal summoned by the Lord of the Abyss explodes, its HP regeneration is reduced.
- When the Lord of the Abyss absorbs the Shadow and Abyssal Spheres, his HP regeneration is reduced.
★ Improvements to Varnimyr and Pruinaum Raids
1. Varnimyr Raid
Dungeon
Changes
Never-Ending Darkness (Dungeon 2)
[Phase 1]
- Will now be completed immediately, without destroying the thorns.2. Pruinaum Raid
Dungeon
Changes
Ghastly Spirit King’s Castle (Dungeon 1)
[Phase 3]
- When you enter this stage, you immediately fight Haivan.
★ Change to the Varnimyr, Pruinaum and Abyss Raid System
1. The rewards that could previously be earned by clicking the [Receive] button in the raid rewards menu can now only be earned by playing dungeons.
Raids
Reward
Available Via (Before)
Available Via (Now)
Varnimyr Raid
Drop rate for weapon cubes
By clicking on the [Receive] button after completing the bosses of the respective stages
Defeat the bosses of the respective stages
(Weekly boss reward for each stage)
Reward Cube (Varnimyr Raid)
[Story] Reward Cube (Varnimyr Raid)
Sent to the inventory after completing the dungeon.
(The number of rewards corresponds to the number of bosses defeated, and the rewards are sent out all at once)
Pruinaum Raid
Drop rate for weapon cubes
By clicking on the [Receive] button after completing the bosses of the respective stages
Defeat the bosses of the respective stages
(Weekly boss reward for each stage)
Reward Cube (Pruinaum Raid)
[Story] Reward Cube (Pruinaum Raid)
Sent to the inventory after completing the dungeon.
(The number of rewards corresponds to the number of bosses defeated, and the rewards are sent out all at once)
Abyss Raid
Decontamination rate
By clicking on the [Receive] button after completing the bosses of the respective stages
Defeat the bosses of the respective stages
(Weekly boss reward for each stage)
Abyssal Decontaminator
Sent to the inventory after completing the dungeon.
(The number of rewards corresponds to the number of bosses defeated, and the rewards are sent out all at once)
2. Abyss Raid in normal mode is changing from combat squad to a 4-person group.
- In the Abyss Raid in normal mode, you now have to play through 1x Whispering Crypt, 1x Paradise of Minerals or Nightmare’s Nest, and 1x Cradle of Origin, just like in story mode.
3. With the change in the way the Abyss Raid is implemented, the group information has been adjusted.
★ Modifications to Porufessor’s Development Help
* Adventurers who have already completed the previous missions and received rewards will be able to complete the revamped mission and receive the modified rewards after the update on 12th November.* Mission progress will also be maintained in the new mission after the changes.
1. Changes to Porufessor’s First Development Help[Conditions]
Category
Mission Conditions (Before)
Mission Conditions (Now)
1st lesson
Use 2x items via quick slots
Use 1x item via quick slot
2nd lesson
Complete Gloomy Room 3x
Complete Gloomy Room 1x
Complete Gloomy Room 6x
Complete Gloomy Room 2x
3rd lesson
Repair equipment 3x
Repair equipment 1x
Socket item 3x
Socket item 1x
4th lesson
Complete Add’s Energy Fusion Theory 3x
Complete Add’s Energy Fusion Theory 1x
Complete Add’s Energy Fusion Theory 6x
Complete Add’s Energy Fusion Theory 2x
[Reward]
Category
Mission Rewards (Before)
Amount
Mission Rewards (Now)
Amount
4th lesson
Aranka’s Magic Stone of the Wise
20x
Aranka’s Upgrade Scroll Lv. 10
for Weapon of the Apocalypse (Void Type)
1
2. Changes to Porufessor’s Second Development Help[Conditions]
Category
Mission Conditions (Before)
Mission Conditions (Now)
1st lesson
Complete Elyanod Dungeon 3x
Complete Elyanod Dungeon 1x
Complete Fight to Defend the Eldrit Tower (any mode) 2x
Complete Fight to Defend the Eldrit Tower (any mode) 1x
2nd lesson
Socket item 5x
Socket item 1x
[Reward]
Category
Mission Rewards (Before)
Amount
Mission Rewards (Now)
Amount
Mission
rewards
Aranka’s Upgrade Scroll Lv. 10
for Weapon of the Apocalypse (Void Type)
1
Aranka’s Porufessor’s +9 Flames of Judgement Maain Weapon Cube
1
- Aranka’s Porufessor’s +9 Flames of Judgement Maain Weapon Cube contains a matching Aranka’s Flames of Judgement Maain weapon for the character who opens the cube.
- Aranka’s Flames of Judgement Maain weapon comes with a socket effect and potentially also magic.
3. Changes to Porufessor’s Third Development Help[Conditions]
Category
Mission Conditions (Before)
Mission Conditions (Now)
1st lesson
Complete Henir’s Time-Space (Normal, level 10)
Complete Henir’s Time-Space (Normal, level 3)
Complete Henir’s Time-Space (Normal, level 15)
Complete Henir’s Time-Space (Normal, level 5)
2nd lesson
Complete Sea of Ruin 5x
Complete Sea of Ruin 1x
Forge 1x Celestial Prism armour
Complete Sea of Ruin 3x
Forge 3x Celestial Prism armour
Forge 1x Celestial Prism armour
Apply Skill Options to Celestial Prism equipment 1x
Forge 2x Celestial Prism armour
3rd lesson
Complete Trosh’s Nest 5x
Complete Trosh’s Nest 1x
Complete Abandoned Icerite Factory 5x
Complete Abandoned Icerite Factory 1x
4th lesson
Complete Master’s Road: Dungeon (Hell) 1x
Plaly through 3x Master’s Road: Dungeon (Normal)
Complete Master’s Road: Dungeon (Hell) 3x
Complete Master’s Road: Dungeon (Hell) 1x
[Reward]
Category
Mission Rewards (Before)
Amount
Mission Rewards (Now)
Amount
2nd lesson
Aranka’s +9 Celestial Prism Armour Complete Set Selection Cube
1
Aranka’s Porufessor’s +9 Celestial Prism Armour Complete Set Selection Cube
1
Aranka’s Forging Stone (Level 9, Celestial Prism)
1
Aranka’s Forging Stone (Level 20, Celestial Prism)
1
Aranka’s Forging Stone (Level 9, Celestial Prism)
3
Aranka’s Forging Stone (Level 20, Celestial Prism)
3
Aranka’s Noble Magic Stone
+20
Aranka’s Celestial Prism Upgrade Scroll Lv.10
2
Mission rewards
Aranka’s Forging Stone (Level 15, Celestial Prism)
1
Aranka’s Superb Magic Stone Support Cube
1
Aranka’s Forging Stone (Level 15, Celestial Prism)
1
Aranka’s Celestial Prism Upgrade Scroll Lv.10
2
Aranka’s Forging Stone (Level 15, Celestial Prism)
2
Aranka’s Porufessor’s Flames of Judgement Maain Weapon Upgrade Scroll Lv.10
1
4. Changes to Porufessor’s Fourth Development Help[Conditions and Rewards]
Category
Requirements
Reward
Amount
1st lesson
Complete Frostland 5x
Aranka’s Porufessor Potion and Resurrection Stone Bag
1
Complete Abandoned Village 5x
Aranka’s Command from Aurora
5
Complete Sanctuary of Souls 5x
Aranka’s Superb Glyph Stone Support Cube
1
9 attempts to attach glyph stone to a weapon
Aranka’s Accessory Complete Set Cube (Pruinaum, 15 days)
1
2nd lesson
Reach 35% Adaptability
Aranka’s Porufessor Potion and Resurrection Stone Bag
1
Reach Master Artefact Level 4
Aranka’s Porufessor’s Artefact Armour/Necklace Cube
1
Complete 1x Pruinaum: [Story Mode] Ghastly Spirit King’s Castle
Aranka’s Accessories Experience Cube (Pruinaum Raid)
1
1x Pruinaum: [Story Mode] Altar of Dreams
Aranka’s Title Experience Cube (Pruinaum Raid)
1
3rd lesson
Complete Pruinaum: Ghastly Spirit King’s Castle (excluding story mode) 1x
Aranka’s Porufessor Potion and Resurrection Stone Bag
1
Complete Pruinaum: Altar of Dreams (excluding story mode) 1x
Aranka’s Porufessor’s +9 Soul Relic Requiem Weapon Cube
1
Complete Pruinaum: Ghastly Spirit King’s Castle (excluding story mode) 5x
Aranka’s Giant’s Loquat
200
Complete Pruinaum: Altar of Dreams (excluding story mode) 5x
Aranka’s Battle Elixir
100
4th lesson
Complete Flegas’ Gaze 3x
Aranka’s Artefact Soul Stone Wedge
2
Complete Flegas’ Portrait 3x
Aranka’s Porufessor’s Artefact Soul Stone Shard Selection Cube (Support)
5
Complete Flegas’ Labyrinth 1x
Aranka’s Porufessor Potion and Resurrection Stone Bag
1
Complete Flegas’ Labyrinth 3x
Aranka’s Flegas Binder (30 days)
1
- Aranka’s Porufessor’s +9 Soul Relic Requiem Weapon Cube contains a matching Aranka’s Soul Relic Requiem weapon for the character who opens the cube.
- Aranka’s Soul Relic Requiem weapon comes with a socket effect and potentially also magic.
[Changes to Mission Rewards]
Category
Mission Rewards (Before)
Amount
Mission Rewards (Now)
Amount
Mission rewards
Aranka’s Celestial Prism Upgrade Scroll Lv.10
2
Aranka’s Porufessor’s Artefact Circlet Cube
1
5. When you reach level 10 and 99, a confirmation message will appear in the [Porufessor’s Development Help] icon at the top of the screen.
★ Porufessor’s Fifth Development Help
1. For adventurers who have played through the Pruinaum area with Porufessor’s Fourth Development Help, here is a guide to getting started in Tirnog: Porufessor’s Fifth Development Help.
- Once you have completed the Enter Tirnog quest, you can enter Tirnog via the Development Help tab.
- In Porufessor’s Fifth Development Help, you can get various rewards, such as Aranka’s Porufessor’s +9 Tenebrous Armour Complete Set Cube, Aranka’s Shadow Option Scroll, Aranka’s Forging Stone (Level 15, Tenebrous), Aranka’s Tenebrous Support Option Ticket, Aranka’s Tenebrous Upgrade Scroll Lv.10, and Aranka’s Shadow Liberator (30 days).
* The mission and reward list can be viewed in-game after the maintenance on 12th November.
★ Improved Circuit Expansion Dismantling
1. The [Disassemble Item] function has been expanded into a filter function for amplified circuits.
1) If socket stats fall below the following:
- A socket value can be defined so that amplified circuits with less than the defined value can be filtered.
* The socket stats for the group buff effect and the effects of all resistances are displayed separately below.
2) Settings for dismantling circuits (socket types):
- Information on all amplified circuit socket types can be viewed.
- The selected sockets will be added to the filter, and all socket types can be dismantled at once using the [Dismantle All] button.
3) Automatic dismantling on identification
- If the [Auto-Dismantle on Identification] option has been selected in the dismantling interface, all circuits that fulfil the conditions will be automatically dismantled after identification.
2. The settings for amplified circuit filters are saved per account.
3. Up to 100 items can now be dismantled at the same time (previously: 30 items).
★ Upgraded: Forging Celestial Prism, Tenebrous and Exascale Armour
1) If you fail to forge Celestial Prism or Tenebrous Armour, the forging success gauge will be modified as follows:
Celestial Prism Armour
Before
Now
Forging Level
Success Gauge Points
Forging Level
Success Gauge Points
0 → 1
+10
0 → 1
+50
1 → 2
+10
1 → 2
+50
2 → 3
+10
2 → 3
+50
3 → 4
+10
3 → 4
+50
4 → 5
+10
4 → 5
+50
5 → 6
+10
5 → 6
+50
6 → 7
+10
6 → 7
+50
7 → 8
+10
7 → 8
+50
8 → 9
+10
8 → 9
+50
9 → 10
+10
9 → 10
+50
10 → 11
+10
10 → 11
+50
11 → 12
+10
11 → 12
+50
12 → 13
+10
12 → 13
+50
13 → 14
+10
13 → 14
+50
14 → 15
+10
14 → 15
+50
15 → 16
+10
15 → 16
+20
16 → 17
2
16 → 17
+14.286
17 → 18
1
17 → 18
+11.111
18 → 19
+5
18 → 19
+9.091
19 → 20
+1.111
19 → 20
+7.692
20 → 21
+0.556
20 → 21
+4
Tenebrous Armour
Before
Now
Forging Level
Success Gauge Points
Forging Level
Success Gauge Points
0 → 1
+20
0 → 1
+50
1 → 2
+10
1 → 2
+33.333
2 → 3
+6.667
2 → 3
+20
3 → 4
+20
3 → 4
+50
4 → 5
+10
4 → 5
+33.333
5 → 6
+6.667
5 → 6
+20
6 → 7
+20
6 → 7
+50
7 → 8
+6.667
7 → 8
+20
8 → 9
+5
8 → 9
+14.286
9 → 10
+10
9 → 10
+33.333
10 → 11
+6.667
10 → 11
+20
11 → 12
+5
11 → 12
+14.286
12 → 13
+5
12 → 13
+14.286
13 → 14
+3.333
13 → 14
+10
14 → 15
+2.5
14 → 15
+7.692
15 → 16
+2.5
15 → 16
+7.692
16 → 17
+1.25
16 → 17
+3.704
17 → 18
+0.625
17 → 18
+1.887
18 → 19
+2.5
18 → 19
+7.692
19 → 20
+0.833
19 → 20
+2.941
20 → 21
+0.417
20 → 21
+1.667
- After the update, all current success meters will be adjusted.Example: Before the update: The success meter for Tenebrous Armour (level 10) is 20%. After the update: The success meter is increased to 60%.※ The success meter cannot exceed 100%.
2. The forging effects of Celestial Prism, Tenebrous and Exascale armour have been partially modified as follows:
Celestial Prism Armour
Forging Level
Forging Effect (Before)
Forging Effect (After)
Level 6
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +3%
Level 12
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +4%
Tenebrous/Exascale Armour
Forging Level
Forging Effect (Before)
Forging Effect (After)
Level 6
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +3%
Level 12
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +3%
Level 18
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +4%
4. Simplified Titles
1. Activating the following titles has been simplified:
Title Name
Usurper of the Warped Time-Space
Flame Form
Gaze of Darkness
Order
2. The conditions for obtaining some titles in dungeons have been changed.
Name
Condition (Before)
Condition (Now)
Is It Me?
Defeat 300x Gloom Monster in EL’s Corridor
Defeat 100x Gloom Monster in EL’s Corridor
Young Boy’s Salvation
Complete EL’s Corridor (Easy) 10x
Complete EL’s Corridor (Easy) 3x
Complete EL’s Corridor (Normal) 10x
Complete EL’s Corridor (Normal) 3x
Complete EL’s Corridor (Hard) 10x
Complete EL’s Corridor (Hard) 3x
Agaur’s Blessing
Complete Water Dragon’s Refuge 50x
Complete Water Dragon’s Refuge 20x
Elyanod Magic Stone Collector
Complete Water Dragon’s Refuge 100x
Complete Water Dragon’s Refuge 30x
Debrian Researcher
Defeat 300x Debrian Nasod Soldier (Normal)
Defeat 100x Debrian Nasod Soldier (Normal)
Defeat 300x Debrian Nasod Cannon (Normal)
Defeat 100x Debrian Nasod Cannon (Normal)
Defeat 300x Henir Nasod Soldier (Normal)
Defeat 100x Henir Nasod Soldier (Normal)
Defeat 300x Henir Nasod Cannon (Normal)
Defeat 100x Henir Nasod Cannon (Normal)
Drenched in Henir!
Complete Debrian Lab (Normal) 100x
Complete Debrian Lab (Normal) 10x
City Security Chief
Defeat 10,000x Elyanod City Monsters
Defeat 1,000x Elyanod City Monsters
Defeat the Source
Defeat 500x Mutated Dyurahan Knight
Defeat 100x Mutated Dyurahan Knight
Hunt 500x Mutated Ent
100x Mutated Ent
Hunt 500x Freak Guardians
100x Freak Guardian
Elyanod Guardian
Complete Fight to Defend the Eldrit Tower (Normal) 150x
Complete Fight to Defend the Eldrit Tower (Normal) 50x
Fire At Will!
Defeat Chaos Circle (Labyrinth of Ruin) 700x
Defeat Chaos Circle (Labyrinth of Ruin) 100x
Deadly Being
Destroy 1,000x Traps (Dark Elves’ Outpost)
Destroy 100x Traps (Dark Elves’ Outpost)
Leviathan
Defeat Chaos Leviathan, Leviathan (Sea of Ruin) 150x
Defeat Chaos Leviathan, Leviathan (Sea of Ruin) 15x
All or Nothing
Defeat AMPS Crab (Abandoned Deep-Sea Tunnel) 100x
Defeat AMPS Crab (Abandoned Deep-Sea Tunnel) 50x
Battle-Hardened
Defeat Trosh (Trosh’s Nest) 300x
Defeat Trosh (Trosh’s Nest) 90x
Snowdrop
Destroy Heat Stone (Abandoned Icerite Factory) 500x
Destroy Heat Stone (Abandoned Icerite Factory) 5x
Fireblood
Defeat 5,000x Monsters (Abandoned Icerite Factory)
Defeat 100x Monsters (Abandoned Icerite Factory)
Shadow Liberator
Destroy the Torn Shadow’s helmet 400x
Destroy the Torn Shadow’s helmet 50x
Complete Shadow Castle 400x
Complete Shadow Castle 50x
3) Acquiring the following megaboss titles has been simplified:
Name
Condition (Before)
Condition (Now)
Dragon Blood Drinker
Defeat 100x Black Dragon Drabaki(Warped Time-Space – Peak of Parman)
Defeat 5x Black Dragon Drabaki(Warped Time-Space – Peak of Parman)
Weakness Scout
Complete Titan’s Grotto 50x
Complete Titan’s Grotto 5x
Twilight of the Gods
Complete Titan’s Grotto 300x
Complete Titan’s Grotto 20x
Flegas’ Binder
Complete Flegas’ Labyrinth 700x
Complete Flegas’ Labyrinth 200x
Attack of the Steel Machines
Complete Basteel 700x
Complete Basteel 300x
4) The acquisition of the following raid titles has been simplified:
Name
Condition (Before)
Condition (Now)
Flame Form
Complete Crimson Tower (excluding story mode) 50x
Complete Crimson Tower (excluding story mode) 3x
Gaze of Darkness
Complete Never-Ending Darkness (excluding story mode) without reviving 10x
Complete Never-Ending Darkness (excluding story mode) without reviving 3x
Mutability
Complete Ghastly Spirit King’s Castle (excluding story mode) 25x
Complete Ghastly Spirit King’s Castle (excluding story mode) 5x
Thousand Spirits
Complete Altar of Dreams (excluding story mode) 25x
Complete Altar of Dreams (excluding story mode) 5x
Monochromy
Complete Ghastly Spirit King’s Castle with at least 1 resurrection left (excluding story mode) 75x
Complete Ghastly Spirit King’s Castle with at least 1 resurrection left (excluding story mode) 10x
Complete Altar of Dreams with at least 1 resurrection left (excluding story mode) 75x
Complete Altar of Dreams with at least 1 resurrection left (excluding story mode) 10x
Faint Silhouette
Complete Whispering Crypt (excluding story mode) 100x
Complete Whispering Crypt (excluding story mode) 30x
Awaking Dragon
Complete Paradise of Minerals (excluding story mode) 100x
Complete Paradise of Minerals (excluding story mode) 30x
Stagnated Dreams
Complete Nightmare’s Nest (excluding story mode) 100x
Complete Nightmare’s Nest (excluding story mode) 30x
Lord of the Abyss
Complete Cradle of Origin (excluding story mode) 100x
Complete Cradle of Origin (excluding story mode) 30x
Order
Complete Whispering Crypt with at least 1 resurrection left (excluding story mode) 150x
Complete Whispering Crypt with at least 1 resurrection left (excluding story mode) 50x
Complete Paradise of Minerals/Nightmare’s Nest with at least 1 resurrection left (excluding story mode) 150x
Complete Paradise of Minerals/Nightmare’s Nest with at least 1 resurrection left (excluding story mode) 50x
Complete Cradle of Origin with at least 1 resurrection left (excluding story mode) 150x
Complete Cradle of Origin with at least 1 resurrection left (excluding story mode) 50x
Overture
Complete Serpentium Tower (difficulty level 3+) 500x
Complete Serpentium Tower (difficulty level 3+) 300x
Concerto
Complete Concert Hall (difficulty 3+) 500x
Complete Concert Hall (difficulty 3+) 300x
★ Hero’s Concentration Buff Improvement
1. If you enter normal dungeons in regions before Tirnog with your current members, the Heroic Vision buff is activated.[Buff effect from hero dungeon]
Requirements
Effect
Entering the dungeon with three members less than the maximum number of members
The hero’s power increases your level
Attack/magic attack +123%
Defence and HP +39%
Entering the dungeon with two members less than the maximum number of members
The hero’s power increases your level
Attack/magic attack +88%
Defence and HP +32%
Entering the dungeon with one member less than the maximum number of members
The hero’s power increases your level
Attack/magic attack +53%
Defence and HP +25%
Entering the dungeon with the max. number of members
The hero’s power increases your level
Attack/magic attack +18%
Defence and HP +18%
Single-player dungeon
None
- Does not apply to megabosses, raids and single-player dungeons.
2. If you match via Start Dungeon (F8), you will receive the Hero’s Concentration buff as before.★ Further Improvements to Dungeons
1. The Abandoned Icerite Factory dungeon in Rigomor can now be entered by 1 to 4 players.
- With two players, no monsters are created in the lower area and the gauge is filled up completely.
- For one player, no monsters are created in the upper and lower areas and the gauge is filled up completely.
2. The Capital City Train dungeon in Pruinaum can now be entered by 1 to 4 players.
- The labyrinth now only appears with more than three players.
3. The conditions for the Off to the Capital! quest have been changed.
Before the update: Melee Guard, Ranged Combat Guard (Pruinaum: Capital City Train)
From now on: complete Pruinaum: Capital City Train
4. Elysion – Solace’s Fortress has been revamped.
- Monsters’ HP has been modified.
- If you defeat the boss monster before phase 2, you will receive a True Ending reward.
★ Characters
General
1. Water Master Hairstyle avatars can now be dyed.
2. Choir Hairstyle can now be dyed.
3. Aqua Festa Hairstyle can now be dyed.
Elsword
Knight Mage
1. Fixed an issue: The Magic Shackles skill debuff, which reduced Demon Defence, was overridden by the Oz Wizard’s debuff [Switch] Spectres of the Demon God.
Aisha
Mystic Alchemist
1. Fixed an issue: When Sparkling Body hit, the glyph effects were not triggered for the following conditions: Enemies with HP above the specified value; when attacking an enemy on the ground; when making a certain number of hits using combos or active skills.
Aetherial
1. Fixed an issue: When using the skill [SWitch] Meditation, some effects Glyph Stone (purple) effects were not activated correctly.
Chung
1. Fixed an issue: When wearing the Cow-Patterned Nightcap, the hairstyle is displayed correctly again.
Shooting Guardian
1. Fixed an issue: The effect of the Artillery Strike – Quantum Ballista skill was sometimes not activated correctly for other players.
Commando Cannoneer
1. Fixed an issue: The effect of the Artillery Strike – Missile Shower skill was sometimes not activated correctly for other players.
Add
Dissembler
1. Fixed an issue: When the ‘Greater’ attribute was applied to the Detoxication skill, some effects were activated in the wrong place.
Paradox
1. Fixed an issue: Strike was not deactivated in certain situations when using the [Force] Strike skill after using Maximum Strike and [Switch] Maximum Strike.
Lu/Ciel
1. Fixed an issue: When Ciel was wearing certain weapon avatars, the +11 weapon upgrade effect was not displayed.
2. Fixed an issue: If a combination was used after equipping accessories with aura effects, the effects were not activated correctly on the alternate character.
Rose
1. Fixed an issue: When the 3rd path Rose character activated the Armour Modification passive skill, the skill frame size was reduced.
Bloodia
1. Problem fixed: In the Protective Pistols skill tooltip, the reference to K.O. protection was missing.
Before:
During Protective Pistols, the damage from simple attacks and active skills is reduced.
After:
- During Protective Pistols, the damage from simple attacks and active skills is reduced and you have K.O. protection.
Storm Trooper
1. Problem fixed: In the Booster Cannon skill tooltip, the reference to K.O. protection was missing.
Before:
You fire the hand cannon at the ground, springing into the air, and deal damage to opponents in the vicinity. (Can also be used while jumping.)
After:
You fire the hand cannon at the ground, springing into the air, and deal damage to opponents in the vicinity. (Can also be used while jumping. While you do this, you have K.O. protection.)
Lithia
Greedy Wonder
1. Fixed an issue: When using the Generous skill, some dungeon patterns and effects were not displayed correctly.
★ Dungeon/PvP/Field
1. Fixed an issue: In the phase 3 animation of Cradle of Origin (Normal/Story/Solo), the seed effect was not visible on the Lord of Abyss’ belly.
2. Fixed an issue: On some hero dungeon maps, you could not enter the next stage even though you had eliminated all monsters.
3. Fixed an issue: When you left the Ereda Island dungeon, the client sometimes crashed.
★ Items
1. The tooltip for 5 Sand Storm Armour set effects has been corrected as follows:
Before:
On hits: 4% probability of Seal for 3 sec. (hold + additional damage 33%)
After:
On hits: 4% probability of Seal for 3 sec. (hold + additional damage 33%, reactivation cooldown: 15 sec.)
★ Other
1. Fixed an issue: When an item is in the heater inventory, the border colour of the empty slot on the other side was displayed differently from the colour of the base slot border in the same place.
2. Fixed an issue: Movement in the character interface was interrupted if another character changed equipment within the field while the character interface was open.
3. Fixed an issue: When you used the cipher in the dungeon and on the field, or gained a skill by levelling up, the skill effect was sometimes not activated correctly.
4. Fixed an issue: The order of Ice Cream and Glistening Summer avatars and [Jellyfish Mode] accessories was not arranged correctly in the Magic Wardrobe list.
5. Fixed an issue: If you moved the mouse pointer over the item icon when registering items in the Trading House, the border was not displayed correctly.
6. Fixed an issue: When you completed the quest in certain cases, the NPC’s quest icons were displayed in the wrong place.
7. The forging socket is now activated correctly.
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