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Hello, this is Elsword!
We’d like to inform you in advance about some of the improvements in the game coming 12th November 2025, and explain what you can look forward to.
1. Solo Raid Mode
- The Varnimyr, Pruinaum and Abyss raids can now also be played in 1-player mode.
- In 1-player raid mode, the same reward conditions (type and frequency) apply as in regular raids.
- Buffs can be purchased in 1-player raid mode.- The Abyss raid in easy mode can now also be entered by groups (4 players), not just by combat groups.
- If you complete the following sequence of dungeons in the Abyss raid, you can achieve 100% progress: 1x Whispering Crypt, 1x Paradise of Minerals or Nightmare’s Nest and 1x Cradle of Origin.
2. Raid players receive buffs from the beginning plus improved dungeon difficulty levels
- For dungeons up to Tirnog in which you can get the Hero’s Concentration buff, clicking on ‘Start now’ will now give you a buff with the same values as Hero’s Concentration at the start of the dungeon, depending on the number of party members (1–4 players).
This buff can also be acquired when you play through the dungeon again.- The Abandoned Icerite Factory and Capital City Train dungeons are now available to 1 to 4 players. Depending on the number of players, there are different completion conditions per stage.
3. Porufessor’s Development Help
- After a fundamental overhaul, Porufessor’s Development Help has become even more useful, and important items can be acquired more easily and quickly.
- The 5th part of Porufessor’s Development Help has been added: Soul Relic Requiem Weapon Upgrade Scroll, Tenebrous Upgrade Scroll Lv. 10, Tenebrous Support Option Ticket and other helpful items for development are ready for you from the Porufessor.
4. Simplified Titles
- In order to achieve the required number of titles for the aforementioned content more quickly, the conditions for unlocking and acquiring titles has been simplified for character development.
1) The activation of the following titles has been simplified:
Title Name
Usurper of the Warped Time-Space
Flame Form
Gaze of Darkness
Order
2) The acquisition of the following titles has been simplified:
Normal
Title Name
Condition (Before)
Condition (Now)
Is It Me?
Defeat 300x Gloom Monster in EL’s Corridor
Defeat 100x Gloom Monster in EL’s Corridor
Young Boy’s Salvation
Complete EL’s Corridor (Easy) 10x
Complete EL’s Corridor (Easy) 3x
Complete EL’s Corridor (Normal) 10x
Complete EL’s Corridor (Normal) 3x
Complete EL’s Corridor (Hard) 10x
Complete EL’s Corridor (Hard) 3x
Agaur’s Blessing
Complete Water Dragon’s Refuge 50x
Complete Water Dragon’s Refuge 20x
Elyanod Magic Stone Collector
Complete Water Dragon’s Refuge 100x
Complete Water Dragon’s Refuge 30x
Debrian Researcher
Defeat 300x Debrian Nasod Soldier (normal)
Defeat 100x Debrian Nasod Soldier (normal)
Defeat 300x Debrian Nasod Cannon (normal)
Defeat 100x Debrian Nasod Cannon (normal)
Defeat 300x Henir Nasod Soldier (normal)
Defeat 100x Henir Nasod Soldier (normal)
Defeat 300x Henir Nasod Cannon (normal)
Defeat 100x Henir Nasod Cannon (normal)
Drenched in Henir!
Complete Debrian Lab (Normal) 100x
Complete Debrian Lab (Normal) 10x
City Security Chief
Defeat 10,000x Elyanod City Monsters
Defeat 1,000x Elyanod City Monsters
Defeat the Source
Defeat 500x Mutated Dyurahan Knight
Defeat 100x Mutated Dyurahan Knight
Hunt 500x Mutated Ent
Hunt 100x Mutated Ent
Hunt 500x Freak Guardians
Hunt 100x Freak Guardians
Elyanod Guardian
Complete Fight to Defend the Eldrit Tower (Normal) 150x
Complete Fight to Defend the Eldrit Tower (Normal) 50x
Fire At Will!
Defeat Chaos Circle (Labyrinth of Ruin) 700x
Defeat Chaos Circle (Labyrinth of Ruin) 100x
Deadly Being
Destroy 1,000x Traps (Dark Elves’ Outpost)
Destroy 100x Traps (Dark Elves’ Outpost)
Leviathan
Defeat Chaos Leviathan, Leviathan (Sea of Ruin) 150x
Defeat Chaos Leviathan, Leviathan (Sea of Ruin) 15x
All or Nothing
Defeat AMPS Crab (Abandoned Deep-Sea Tunnel) 100x
Defeat AMPS Crab (Abandoned Deep-Sea Tunnel) 50x
Battle-Hardened
Defeat Trosh (Trosh’s Nest) 300x
Defeat Trosh (Trosh’s Nest) 90x
Snowdrop
Destroy Heat Stone (Abandoned Icerite Factory) 500x
Destroy Heat Stone (Abandoned Icerite Factory) 5x
Fireblood
Defeat 5,000x Monsters (Abandoned Icerite Factory)
Defeat 100x Monsters (Abandoned Icerite Factory)
Shadow Liberator
Destroy the Torn Shadow’s helmet 400x
Destroy the Torn Shadow’s helmet 50x
Complete Shadow Castle 400x
Complete Shadow Castle 50x
Megaboss
Name
Condition (Before)
Condition (Now)
Dragon Blood Drinker
Defeat Black Dragon Drabaki (Warped Time-Space – Peak of Parman) 100x
Defeat Black Dragon Drabaki (Warped Time-Space – Peak of Parman) 5x
Weakness Scout
Complete Titan’s Grotto 50x
Complete Titan’s Grotto 5x
Twilight of the Gods
Complete Titan’s Grotto 300x
Complete Titan’s Grotto 20x
Flegas’ Binder
Complete Flegas’ Labyrinth 700x
Complete Flegas’ Labyrinth 200x
Attack of the Steel Machines
Complete Basteel 700x
Complete Basteel 300x
Raids
Name
Condition (Before)
Condition (Now)
Flame Form
Complete Crimson Tower (excluding story mode) 50x
Complete Crimson Tower (excluding story mode) 3x
Gaze of Darkness
Complete Never-Ending Darkness (excluding story mode) without reviving 10x
Complete Never-Ending Darkness (excluding story mode) without reviving 3x
Mutability
Complete Ghastly Spirit King’s Castle (excluding story mode) 25x
Complete Ghastly Spirit King’s Castle (excluding story mode) 5x
Thousand Spirits
Complete Altar of Dreams (excluding story mode) 25x
Complete Altar of Dreams (excluding story mode) 5x
Monochromy
Complete Ghastly Spirit King’s Castle with at least 1 resurrection left (excluding story mode) 75x
Complete Ghastly Spirit King’s Castle with at least 1 resurrection left (excluding story mode) 10x
Complete Altar of Dreams with at least 1 resurrection left (excluding story mode) 75x
Complete Altar of Dreams with at least 1 resurrection left (excluding story mode) 10x
Faint Silhouette
Complete Whispering Crypt (excluding story mode) 100x
Complete Whispering Crypt (excluding story mode) 30x
Awaking Dragon
Complete Paradise of Minerals (excluding story mode) 100x
Complete Paradise of Minerals (excluding story mode) 30x
Stagnated Dreams
Complete Nightmare’s Nest (excluding story mode) 100x
Complete Nightmare’s Nest (excluding story mode) 30x
Lord of the Abyss
Complete Cradle of Origin (excluding story mode) 100x
Complete Cradle of Origin (excluding story mode) 30x
Order
Complete Whispering Crypt with at least 1 resurrection left (excluding story mode) 150x
Complete Whispering Crypt with at least 1 resurrection left (excluding story mode) 50x
Complete Paradise of Minerals/Nightmare’s Nest with at least 1 resurrection left (excluding story mode) 150x
Complete Paradise of Minerals/Nightmare’s Nest with at least 1 resurrection left (excluding story mode) 50x
Complete Cradle of Origin with at least 1 resurrection left (excluding story mode) 150x
Complete Cradle of Origin with at least 1 resurrection left (excluding story mode) 50x
Overture
Complete Serpentium Tower (difficulty level 3+) 500x
Complete Serpentium Tower (difficulty level 3+) 300x
Concerto
Complete Concert Hall (difficulty 3+) 500x
Complete Concert Hall (difficulty 3+) 300x
5. Simpler Refinement and Improved Dismantling for Circuits
- To improve the user experience as regards armour, the costs for Celestial Prism/Tenebrous armour have been changed.- Following requests for changes to the skill damage options, Celestial Prism/Tenebrous/Exascale armour have been changed as follows: The increased ‘Damage of a skill’ option has been changed to increased ‘Flexibility/Tenacity/Strength/Transcendence skill damage’.
- A separate dismantling system has been added for the increasingly available Amplified Circuits.
1) The forging success gauge when you fail to forge Celestial Prism or Tenebrous armour has been changed as follows:
Celestial Prism Armour
Before
Now
Forging Level
Success Gauge Points
Forging Level
Success Gauge Points
0 → 1
10
0 → 1
50
1 → 2
10
1 → 2
50
2 → 3
10
2 → 3
50
3 → 4
10
3 → 4
50
4 → 5
10
4 → 5
50
5 → 6
10
5 → 6
50
6 → 7
10
6 → 7
50
7 → 8
10
7 → 8
50
8 → 9
10
8 → 9
50
9 → 10
10
9 → 10
50
10 → 11
10
10 → 11
50
11 → 12
10
11 → 12
50
12 → 13
10
12 → 13
50
13 → 14
10
13 → 14
50
14 → 15
10
14 → 15
50
15 → 16
10
15 → 16
20
16 → 17
2
16 → 17
14.286
17 → 18
1
17 → 18
11.111
18 → 19
5
18 → 19
9.091
19 → 20
1.111
19 → 20
7.692
20 → 21
0.556
20 → 21
4
Tenebrous Armour
Before
Now
Forging Level
Success Gauge Points
Forging Level
Success Gauge Points
0 → 1
20
0 → 1
50
1 → 2
10
1 → 2
33.333
2 → 3
6.667
2 → 3
20
3 → 4
20
3 → 4
50
4 → 5
10
4 → 5
33.333
5 → 6
6.667
5 → 6
20
6 → 7
20
6 → 7
50
7 → 8
6.667
7 → 8
20
8 → 9
5
8 → 9
14.286
9 → 10
10
9 → 10
33.333
10 → 11
6.667
10 → 11
20
11 → 12
5
11 → 12
14.286
12 → 13
5
12 → 13
14.286
13 → 14
3.333
13 → 14
10
14 → 15
2.5
14 → 15
7.692
15 → 16
2.5
15 → 16
7.692
16 → 17
1.25
16 → 17
3.704
17 → 18
0.625
17 → 18
1.887
18 → 19
2.5
18 → 19
7.692
19 → 20
0.833
19 → 20
2.941
20 → 21
0.417
20 → 21
1.667
2) The forging effects of Celestial Prism, Tenebrous and Exascale armour have been partially modified as follows.
Celestial Prism Armour
Forging Level
Forging Effect (Before)
Forging Effect (After)
Level 6
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +3%
Level 12
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +4%
Tenebrous/Exascale Armour
Forging Level
Forging Effect (Before)
Forging Effect (After)
Level 6
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +3%
Level 12
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +3%
Level 18
Damage of a skill: +5%
Flexibility/Tenacity/Strength/Transcendence skill damage: +4%
Stay tuned, as we continue to bring you more updates and improvements in the future!
Thank you for your loyalty, adventurer!
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We advise you DO NOT TO CLICK on such suspicious links and do not share your account login/password with ANYONE.
Please report any kind of such activity directly to our Support. Thank you!
