Balancing changes - 28.02.2024

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  • No. Character/Class Switch Changed Before the update After the update
    1 -   Kindle Fire Blossoms bloom when you hit your opponent. The Fire Blossoms burn your opponent’s MP and block their MP gain from hits and hits taken. Cooldown is activated in PvP.

    Fire Blossoms bloom when you hit your opponent. The Fire Blossoms burn your opponent’s MP and block their MP gain from hits and hits taken.
    Cooldown is activated in PvP.
    2 Templar Knight Yes Tear Armour [Dungeon]
    Strong strike: 1,175% attack
    Armour break: defence -50%
    Duration: 7 sec.
    Affected enemy’s attack power: +20%
    Duration: 14 sec.

    [PvP]
    Strong strike: 293% attack
    Armour break: defence -33%
    Duration: 7 sec.
    Affected enemy’s attack power: +20%
    Duration: 14 sec.
    [Dungeon]
    Strong strike: 1,175% attack
    Armour break: defence -50%
    Duration: 7 sec.
    Affected enemy’s attack power: +12%
    Duration: 14 sec.

    [PvP]
    Strong strike: 293% attack
    Armour break: defence -33%
    Duration: 7 sec.
    Affected enemy’s attack power: +12%
    Duration: 14 sec.
    3 Templar Knight   Will Persevere, endure and wait for victory.
    The Will buff is activated when you hit an enemy or receive damage.
    The more your HP goes down, the more your defence increases, and there is also a set chance for the enemy’s defence to reduce during combo attacks.
    If there are more than 2 nearby enemies, the Knighthood buff activates, increasing critical hits and Devastation.

    [Dungeon]
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack: +2%
    - Duration: 10 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +10%
    - HP -50%: defence +20%
    - HP -25%: defence +30%

    Reduced defence on combo attacks
    - Reduction: 20%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +20%
    - Devastation: +20%

    [PvP]
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack: +1%
    - Duration: 5 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +5%
    - HP -50%: defence +10%
    - HP -25%: defence +15%

    Reduced defence on combo attacks
    - Reduction: 10%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +20%
    - Devastation: +20%
    Simplified the conditions for activating the Knighthood buff.
    Previously: At least 2 nearby enemies; New: At least 1 nearby enemy

    Persevere, endure and wait for victory.
    The Will buff is activated when you hit an enemy or receive damage.
    The more your HP goes down, the more your defence increases, and there is also a set chance for the enemy’s defence to reduce during combo attacks.
    If there is at least one nearby enemy, the Knighthood buff activates, increasing crit. hits and Devastation.

    [Dungeon]
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack: +2%
    - Duration: 10 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +10%
    - HP -50%: defence +20%
    - HP -25%: defence +30%

    Reduced defence on combo attacks
    - Reduction: 20%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +15%
    - Devastation: +15%

    [PvP]
    Will
    - Condition: Hit 3x or take damage (stackable max. 10x)
    - Attack: +1%
    - Duration: 5 sec.

    Your defence increases as your HP drops.
    - HP -75%: defence +5%
    - HP -50%: defence +10%
    - HP -25%: defence +15%

    Reduced defence on combo attacks
    - Reduction: 10%
    - Duration: 5 sec.

    Knighthood
    - Crit. hit: +7.5%
    - Devastation: +7.5%
    4 Knight Mage   Magic Shackles (Lv.4)

    [Dungeon]
    Activation probability: 50%
    Magic attack: +10%
    Magic defence: -12%
    Duration: 10 sec.

    [PvP]
    Activation probability: 50%
    Magic attack: +5%
    Magic defence: -12%
    Duration: 10 sec.
    (Lv.4)

    [Dungeon]
    Activation probability: 50%
    Magic attack: +10%
    Magic defence: -20%
    Duration: 10 sec.

    [PvP]
    Activation probability: 50%
    Magic attack: +5%
    Magic defence: -20%
    Duration: 10 sec.
    5 Rune Knight   Rune Field [Dungeon]
    Generate field: 3702% magic attack
    Magic attack: +10%
    Magic damage: +10%
    Field duration: 10 sec.

    [PvP]
    Generate field: 1488% magic attack
    Magic attack: +4%
    Magic damage: +2%
    Field duration: 10 sec.
    Inside the rune field, the effect is activated once and the duration has been increased.

    [Dungeon]
    Generate field: 3702% magic attack
    Magic attack: +15%
    Magic damage: +10%
    Field duration: 10 sec.
    Buff duration: 10 sec.

    [PvP]
    Generate field: 1488% magic attack
    Magic attack: +6%
    Magic damage: +2%
    Field duration: 10 sec.
    Buff duration: 10 sec.
    6 Rune Knight   Rune Master Using a rune skill increases the damage of the next skill you use (excludes hyper skills).
    Improves the size and duration of your runes (excluding special active and hyper skills).

    Rune skills: Astral Circle, Rune of Fire, Soulful Sprint, Moon Blade, Rune Field, Scatter Fire, Triple Sabre, Extreme Runes.
    The effect which increases skill damage is now always activated.

    The power of the runes increases your skill damage (excludes hyper skills).
    Improves the size and duration of your runes (excluding special active and hyper skills).
    7 Rune Knight   Magic Training (Lv.4)

    [Dungeon]
    Magic defence: +16%

    Crit. damage: +4% (stackable max. 5x)
    - Duration: 5 sec.
    - Reactivation cooldown: 1 sec.

    [PvP]
    Magic defence: +8%

    Crit. damage: +2% (stackable max. 5x)
    - Duration: 5 sec.
    - Reactivation cooldown: 1 sec.
    Added effect which increases the chance of critical hits.

    (Lv.4)

    [Dungeon]
    Magic defence: +16%

    Crit. hit chance: +3% (stackable max. 5x)
    Crit. damage: +4% (stackable max. 5x)
    - Duration: 5 sec.
    - Reactivation cooldown: 1 sec.

    [PvP]
    Magic defence: +8%

    - Crit. hit chance: +1.5% (stackable max. 5x)
    Crit. damage: +2% (stackable max. 5x)
    - Duration: 5 sec.
    - Reactivation cooldown: 1 sec.
    8 Rune Master Yes Critical Sword [Dungeon]
    Attack: 2,158% magic attack
    Crit. hit chance: -10%
    Crit. damage: +50%
    Duration: 15 sec.

    [PvP]
    Attack: 539% magic attack
    Crit. hit chance: -10%
    Crit. damage: +50%
    Duration: 15 sec.
    Removed the effect which reduces the chance of critical hits.

    [Dungeon]
    Attack: 2,158% magic attack
    Crit. damage: +50%
    Duration: 20 sec.

    [PvP]
    Attack: 539% magic attack
    Crit. damage: +50%
    Duration: 20 sec.
    9 Rune Master   Magic Flow [Dungeon]
    Using a rune skill increases the damage of the next rune skill you use.
    - Attack power: +20%
    Duration: 10 sec.
    - Applies to the skills: Astral Circle, Rune of Fire, Soulful Sprint, Moon Blade, Rune Field, Scatter Fire, Triple Sabre, and Extreme Runes.

    Each time you hit an opponent, that opponent’s resistance is reduced.
    - Reduced resistance: -30 (stackable max. 3x)
    - Stack cooldown: 3 sec.
    - Duration: 10 sec.
    - Applies to the skills: Star Strike, Wind Blade, Storm Blade.

    [PvP]
    Using a rune skill increases the damage of the next rune skill you use.
    - Attack: +10%
    Duration: 10 sec.
    - Applies to the skills: Astral Circle, Rune of Fire, Soulful Sprint, Moon Blade, Rune Field, Scatter Fire, Triple Sabre, and Extreme Runes.

    Each time you hit an opponent, that opponent’s resistance is reduced.
    - Reduced resistance: -30 (stackable max. 3x)
    - Stack cooldown: 3 sec.
    - Duration: 10 sec.
    - Applies to the skills: Star Strike, Wind Blade, Storm Blade.
    Removed the effect which increases the damage of the next rune skill after using a rune skill.
    Using a rune skill increases the damage of transcendence skills for a certain time.

    Rune skills: Astral Circle, Rune of Fire, Soulful Sprint, Moon Blade, Rune Field, Scatter Fire, Triple Sabre, Extreme Runes

    [Dungeon]
    Using a rune skill increases the damage of transcendence skills.
    - Attack power: +20%
    - Duration: 10 sec.

    Each time you hit an opponent, that opponent’s resistance is reduced.
    - Reduced resistance: -30 (stackable max. 3x)
    - Stack cooldown: 3 sec.
    - Duration: 10 sec.
    - Applies to the skills: Star Strike, Wind Blade, Storm Blade.

    [PvP]
    Using a rune skill increases the damage of transcendence skills.
    - Attack: +10%
    - Duration: 10 sec.

    Each time you hit an opponent, that opponent’s resistance is reduced.
    - Reduced resistance: -30 (stackable max. 3x)
    - Stack cooldown: 3 sec.
    - Duration: 10 sec.
    - Applies to the skills: Star Strike, Wind Blade, Storm Blade.
    10 Immortal Yes Cornwell Pursuer [Dungeon]
    Sword attack: 56% attack multiple times

    Infinite Power
    - Attack: +10%
    - Movement speed: +30%

    [PvP]
    Sword attack: 12% attack multiple times

    Infinite Power
    - Attack: +10%
    - Movement speed: +30%
    Inside the Cornwell area, the Infinite Power buff is activated once and the duration has been increased.

    [Dungeon]
    Sword attack: 56% attack multiple times

    Infinite Power
    - Attack: +10%
    - Movement speed: +30%
    - Duration: 10 sec.

    [PvP]
    Sword attack: 12% attack multiple times

    Infinite Power
    - Attack: +10%
    - Movement speed: +30%
    - Duration: 5 sec.
    11 Battle Markswoman   Back Kick You reduce your opponent’s attack with a kick to the stomach.
    The attack power of hit enemies sinks by 20% for 10 seconds.
    (You cannot K.O. during the kick.)

    [Dungeon]
    Kick: 927% attack

    [PvP]
    Kick: 301% attack
    You reduce your opponent’s attack with a kick to the stomach.
    The defence of enemies hit falls for 10 seconds.
    (You cannot K.O. during the kick.)

    [Dungeon]
    Kick: 927% attack
    Defence/magic defence: -20%
    Duration: 10 sec.

    [PvP]
    Kick: 301% attack
    Defence/magic defence: -10%
    Duration: 10 sec.
    12 Windrunner   Airelinna You summon a fairy who fills you with her energy.
    You and nearby group members temporarily regenerate HP and your attack and all speeds are also increased.

    [Dungeon]
    MP regeneration: +7%/sec.
    Attack/magic attack: +10%
    All speeds: +15%
    Duration: 30 sec.

    [PvP]
    MP regeneration: +0.5%/sec.
    Attack/magic attack: +10%
    All speeds: +10%
    Duration: 15 sec.
    You summon a fairy who fills you with her energy.
    You and nearby group members temporarily regenerate HP and your attack and all speeds are also increased.

    [Dungeon]
    MP regeneration: +7%/sec.
    Attack: +15%
    All speeds: +15%
    Duration: 30 sec.

    [PvP]
    MP regeneration: +0.5%/sec.
    Attack: +7.5%
    All speeds: +10%
    Duration: 15 sec.
    13 Windrunner   Persistence Enables you to use Sickle Kick and Brutal Attack whilst jumping.
    Successful hits with Power of Nature, Reflective Kick and Kamikaze increase your movement speed and jump power and reduce the cooldowns of recently used special active skills.
    Enables you to use Sickle Kick and Brutal Attack whilst jumping.
    Successful hits with Power of Nature, Reflective Kick, Kamikaze, Brutal Attack and Demon Storm increase your movement speed and jump power and in addition accelerate the cooldown of used special active skills for a short time.
    14 Windrunner   Demon Storm [Dungeon]
    Storm: 1,414% attack multiple times
    Whirlwind: 210% attack multiple times

    [PvP]
    Storm: 511% attack multiple times
    Whirlwind: 76% attack multiple times
    [Dungeon]
    Storm: 1,414% attack multiple times
    Whirlwind: 236% attack multiple times

    [PvP]
    Storm: 511% attack multiple times
    Whirlwind: 85% attack multiple times
    15 Windrunner   Gyro Kick [Dungeon]
    Poke: 4,755% attack

    [PvP]
    Poke: 1,811% attack
    [Dungeon]
    Poke: 5,114% attack

    [PvP]
    Poke: 1,948% attack
    16 Anemos Yes Sickle Kick [Dungeon]
    Storm: 261% attack multiple times

    [PvP]
    Storm: 93% attack multiple times
    [Dungeon]
    Storm: 297% attack multiple times

    [PvP]
    Storm: 106% attack multiple times
    17 Nasod Electra   Giga Stream You fire a large energy beam ahead of you.

    Eldrit Crystal Spectrum
    - If you use this skill while a power field is active, the skill is influenced by that power field.

    Core activation skill:
    - You activate the core attack by successfully attacking in Power Boost mode (only if already summoned).

    [Dungeon]
    Ray: 406% magic attack multiple times (550% with Power Boost)
    Strengthening Field – Ray: 488% magic attack multiple times (660% with Power Boost)
    Prism Field – Ray: 179% magic attack multiple times (242% with Power Boost)
    Reaction Zone – Ray: 224% magic attack multiple times (304% with Power Boost)
    Fusion Field – Ray: 104% magic attack multiple times (141% with Power Boost)

    [PvP]
    Ray: 131% magic attack multiple times (177% with Power Boost)
    Strengthening Field – Ray: 157% magic attack multiple times (213% with Power Boost)
    Prism Field – Ray: 57% magic attack multiple times (78% with Power Boost)
    Reaction Zone – Ray: 72% magic attack multiple times (98% with Power Boost)
    Fusion Field – Ray: 33% magic attack multiple times (45% with Power Boost)
    You fire a large energy beam ahead of you.
    The energy beam partially ignores enemy defence.

    Eldrit Crystal Spectrum
    - If you use this skill while a power field is active, the skill is influenced by that power field.

    Core activation skill:
    - You activate the core attack by successfully attacking in Power Boost mode (only if already summoned).

    [Dungeon]
    Ray: 423% magic attack multiple times (572% with Power Boost)
    Strengthening Field – Ray: 507% magic attack multiple times (686% with Power Boost)
    Prism Field – Ray: 195% magic attack multiple times (264% with Power Boost)
    Reaction Zone – Ray: 241% magic attack multiple times (326% with Power Boost)
    Fusion Field – Ray: 120% magic attack multiple times (163% with Power Boost)
    Ignore defence: 30%

    [PvP]
    Ray: 136% magic attack multiple times (184% with Power Boost)
    Strengthening Field – Ray: 163% magic attack multiple times (221% with Power Boost)
    Prism Field – Ray: 62% magic attack multiple times (85% with Power Boost)
    Reaction Zone – Ray: 77% magic attack multiple times (105% with Power Boost)
    Fusion Field – Ray: 38% magic attack multiple times (52% with Power Boost)
    Ignore defence: 6%
    18 Nasod Battle Seraph   Eldrit Reactor (Lv.4)

    [Dungeon]
    Magic attack: +8%
    Defence/magic defence: +20%
    Damage taken: -10%
    Max. MP: +100
    MP regeneration/sec.: 2

    [PvP]
    Magic attack: +4%
    Defence/magic defence: +5%
    Damage taken: -10%
    Max. MP: +100
    MP regeneration/sec.: 1
    (Lv.4)

    [Dungeon]
    Magic attack: +13%
    Defence/magic defence: +20%
    Damage taken: -10%
    Max. MP: +100
    MP regeneration/sec.: 2

    [PvP]
    Magic attack: +6.5%
    Defence/magic defence: +5%
    Damage taken: -10%
    Max. MP: +100
    MP regeneration/sec.: 1
    19 Nasod Battle Seraph   Freed Will: Nasod Battle Seraph Every active Eldrit Crystal Spectrum increases your magic attack and regenerates a set amount of MP upon use of skills. Additionally you can carry out further aerial manoeuvres and more [Sprint Jump Z X] combos.

    [Dungeon]
    - Magic attack per field: +10%
    - Upon use of skills, MP regeneration per field: 5%
    - Aerial manoeuvre, →→↑Z [X] additional entry (special manoeuvre): +2x

    [PvP]
    - Magic attack per field: +2%
    - Upon use of skills, MP regeneration per field: 5%
    - Aerial manoeuvre, →→↑Z [X] additional entry (special manoeuvre): +1x
    Depending on the number of active power fields, your magic attack increases.

    Depending on the number of active power fields, your magic attack increases and you regenerate a certain amount of MP upon using skills. Additionally you can carry out further aerial manoeuvres and more [Sprint Jump Z X] combos.

    [Dungeon]
    - With active Strengthening Field, Light Diffusion and Reaction Zone: +20% magic attack
    - In Fusion mode: +30% magic attack
    - Upon use of skills, MP regeneration per field: 5%
    - Aerial manoeuvre, →→↑Z [X] additional entry (special manoeuvre): +2x

    [PvP]
    - With active Strengthening Field, Light Diffusion and Reaction Zone: +4% magic attack
    - In Fusion mode: +6% magic attack
    - Upon use of skills, MP regeneration per field: 5%
    - Aerial manoeuvre, →→↑Z [X] additional entry (special manoeuvre): +1x
    20 Nasod Battle Seraph   Extreme Virtuality [Dungeon]
    Virtual Beam: 7,634% magic attack
    Strengthening Field – Virtual Beam: 8,397% magic attack
    Prism Field – Multiple Virtual Beams: 521% magic attack x15
    Reaction Zone – Electric Spears: 463% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 216% magic attack multiple times

    [PvP]
    Virtual Beam: 2,755% magic attack
    Strengthening Field – Virtual Beam: 3,031% magic attack
    Prism Field – Multiple Virtual Beams: 188% magic attack x15
    Reaction Zone – Electric Spears: 167% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 77% magic attack multiple times
    [Dungeon]
    Virtual Beam: 7,634% magic attack
    Strengthening Field – Virtual Beam: 9,161% magic attack
    Prism Field – Multiple Virtual Beams: 573% magic attack x15
    Reaction Zone – Electric Spears: 463% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 216% magic attack multiple times

    [PvP]
    Virtual Beam: 2,755% magic attack
    Strengthening Field – Virtual Beam: 3,307% magic attack
    Prism Field – Multiple Virtual Beams: 206% magic attack x15
    Reaction Zone – Electric Spears: 167% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 77% magic attack multiple times
    21 Nasod Sariel   Overload   The Overload skill which activates the Overload buff now also benefits from its effects.
    22 Nasod Sariel Yes Giga Stream You generate massive forcefields in the air which fire beams towards the ground.

    This skill is influenced by the Eldrit Crystal Spectrum.
    - If you use this skill while a power field is active, the skill is influenced by that power field (Large Power Field+Normal Power Field).

    Core activation skill:
    - You activate the core attack by successfully attacking in Power Boost mode (only if already summoned).

    [Dungeon]
    Energy Beam: 499% magic attack multiple times
    Strengthening Field – Beam: 599% magic attack multiple times
    Prism Field – Beam: 441% magic attack multiple times
    Reaction Zone – Multiple Electric Spears: 150% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 74% magic attack multiple times

    [PvP]
    Energy Beam: 161% magic attack multiple times
    Strengthening Field – Beam: 193% magic attack multiple times
    Prism Field – Beam: 142% magic attack multiple times
    Reaction Zone – Multiple Electric Spears: 48% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 23% magic attack multiple times
    You generate massive forcefields in the air which fire beams towards the ground.
    The energy beam partially ignores enemy defence.

    This skill is influenced by the Eldrit Crystal Spectrum.
    - If you use this skill while a power field is active, the skill is influenced by that power field (Large Power Field+Normal Power Field).

    Core activation skill:
    - You activate the core attack by successfully attacking in Power Boost mode (only if already summoned).

    [Dungeon]
    Energy Beam: 499% magic attack multiple times
    Strengthening Field – Beam: 599% magic attack multiple times
    Prism Field – Beam: 441% magic attack multiple times
    Reaction Zone – Multiple Electric Spears: 150% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 74% magic attack multiple times
    Ignore defence: 50%

    [PvP]
    Energy Beam: 161% magic attack multiple times
    Strengthening Field – Beam: 193% magic attack multiple times
    Prism Field – Beam: 142% magic attack multiple times
    Reaction Zone – Multiple Electric Spears: 48% magic attack multiple times
    Fusion Field – Multiple Electric Spears: 23% magic attack multiple times
    Ignore defence: 10%
    23 Blazing Heart   Stigma of Fire [Dungeon]
    Stigma of Fire (cannot be combined with Magic Shackles):
    - Magic defence: -10%
    - Max. 5x stacks
    - Duration: 10 sec.
    - Reactivation cooldown: 0.5 sec.
    Flame’s Judgement: Automatically activates on successful hits with combo, active, and special active skills when Stigma of Fire is stacked 5x.
    - Damage: 550% magic attack
    Reactivation cooldown: 3 sec.

    [PvP]
    Stigma of Fire (cannot be combined with Magic Shackles):
    - Magic defence: -5%
    - Max. 5x stacks
    - Duration: 10 sec.
    - Reactivation cooldown: 0.5 sec.
    Flame’s Judgement: Automatically activates on successful hits with combo, active, and special active skills when Stigma of Fire is stacked 5x.
    - Damage: 275% magic attack
    - Reactivation cooldown: 7 sec.
    Stigma of Fire can now also be combined with Magic Shackles.

    [Dungeon]
    Stigma of Fire
    - Magic defence: -10%
    - Max. 5x stacks
    - Duration: 10 sec.
    - Reactivation cooldown: 0.5 sec.
    Flame’s Judgement: Automatically activates on successful hits with combo, active, and special active skills when Stigma of Fire is stacked 5x.
    - Damage: 550% magic attack
    Reactivation cooldown: 3 sec.

    [PvP]
    Stigma of Fire
    - Magic defence: -5%
    - Max. 5x stacks
    - Duration: 10 sec.
    - Reactivation cooldown: 0.5 sec.
    Flame’s Judgement: Automatically activates on successful hits with combo, active, and special active skills when Stigma of Fire is stacked 5x.
    - Damage: 275% magic attack
    - Reactivation cooldown: 7 sec.
    24 Valkyrie   G-18C Ice Grenade You prepare 4 G-18C ice grenades and throw one of them.

    Ice Grenade
    - Hit opponents suffer Petrify.
    - The rest can be thrown one after another at intervals of 0.5 sec.
    - Can also be used while jumping.

    Overstrike
    - Overstrike increases the damage of the skill.

    [Dungeon]
    First throw: 50% magic attack
    Ice grenade: 614% magic attack x4
    Petrify duration: 1 sec.

    [PvP]
    First throw: 19% magic attack
    Ice grenade: 227% magic attack x4
    Petrify duration: 1 sec.
    Changed the Petrify effect to Freeze.

    You prepare 4 G-18C ice grenades and throw one of them.

    Ice Grenade
    - Targets struck by it are frozen.
    - The rest can be thrown one after another at intervals of 0.5 sec.
    - Can also be used while jumping.

    Overstrike
    - Overstrike increases the damage of the skill.

    [Dungeon]
    First throw: 50% magic attack
    Ice grenade: 614% magic attack x4
    Duration of Freeze: 1 sec.

    [PvP]
    First throw: 19% magic attack
    Ice grenade: 227% magic attack x4
    Duration of Freeze: 1 sec.
    25 Valkyrie   Angel of the Battlefield   Changed the controls and movement area of Nitro Motor.
    26 Freyja   Armour Modification [Dungeon]
    Armour Modification
    - G-35L Lightning Grenade: 2x charge possible
    - Ultra-light Mine: -50% installation interval
    - G-18C Ice Grenade: Petrify duration: x2
    - EMP Storm: Can also be used while jumping
    - Remote Detonator for C4: stick all loaded shots prior to the explosion. Enemy’s defence will be ignored.
    - Particle Bomb: cooldown -15%
    - G-96 Heat Grenade: There is a 50% probability that every hit is a crit. hit.
    - All attribute shots: Silver Grenade/Ice Grenade/Glowing Bullets +5 sec. duration and defence is ignored

    [PvP]
    Armour Modification
    - G-35L Lightning Grenade: 2x charge possible
    - Ultra-light Mine: -50% installation interval
    - G-18C Ice Grenade: Petrify duration: x2
    - EMP Storm: Can also be used while jumping
    - Remote Detonator for C4: stick all loaded shots prior to the explosion. Enemy’s defence will be ignored.
    - Particle Bomb: cooldown -15%
    - G-96 Heat Grenade: There is a 50% probability that every hit is a crit. hit.
    - All attribute shots: Silver Grenade/Ice Grenade/Glowing Bullets +5 sec. duration and defence is ignored
    Changed the Petrify effect to Freeze.

    [Dungeon]
    Armour Modification
    - G-35L Lightning Grenade: 2x charge possible
    - Ultra-light Mine: -50% installation interval
    - G-18C Ice Grenade: Freeze duration: x2
    - EMP Storm: Can also be used while jumping
    - Remote Detonator for C4: stick all loaded shots prior to the explosion. Enemy’s defence will be ignored.
    - Particle Bomb: cooldown -15%
    - G-96 Heat Grenade: There is a 50% probability that every hit is a crit. hit.
    - All attribute shots: Silver Grenade/Ice Grenade/Glowing Bullets +5 sec. duration and defence is ignored

    [PvP]
    Armour Modification
    - G-35L Lightning Grenade: 2x charge possible
    - Ultra-light Mine: -50% installation interval
    - G-18C Ice Grenade: Freeze duration: x2
    - EMP Storm: Can also be used while jumping
    - Remote Detonator for C4: stick all loaded shots prior to the explosion. Enemy’s defence will be ignored.
    - Particle Bomb: cooldown -15%
    - G-96 Heat Grenade: There is a 50% probability that every hit is a crit. hit.
    - All attribute shots: Silver Grenade/Ice Grenade/Glowing Bullets +5 sec. duration and defence is ignored
    27 Minerva Yes G-18C Ice Grenade You prepare 4 G-18C ice grenades and throw one of them.

    Ice Grenade
    - Hit opponents suffer Petrify.
    - The rest can be thrown one after another at intervals of 0.5 sec.
    - Can also be used while jumping.
    - After the explosion, Frost Aura spreads and reduces movement speed.

    Overstrike
    - Overstrike increases the damage of the skill.

    [Dungeon]
    First throw: 60% magic attack
    Ice grenade: 737% magic attack x4
    Petrify duration: 1 sec.

    [PvP]
    First throw: 22% magic attack
    Ice grenade: 274% magic attack x4
    Petrify duration: 1 sec.
    Changed the Petrify effect to Freeze.

    You prepare 4 G-18C ice grenades and throw one of them.

    Ice Grenade
    - Targets struck by it are frozen.
    - The rest can be thrown one after another at intervals of 0.5 sec.
    - Can also be used while jumping.
    - After the explosion, Frost Aura spreads and reduces movement speed.

    Overstrike
    - Overstrike increases the damage of the skill.

    [Dungeon]
    First throw: 60% magic attack
    Ice grenade: 737% magic attack x4
    Duration of Freeze: 1 sec.

    [PvP]
    First throw: 22% magic attack
    Ice grenade: 274% magic attack x4
    Duration of Freeze: 1 sec.
    28 Minerva   Grenade Enhancement [Dungeon]
    If all 3 grenade types hit the target within 10 sec. (measured from the first hit), the opponent receive the Fusion debuff.
    - Defence: -30%
    - All enemy resistances: -100
    - Damage taken: +10%
    Duration: 15 sec.
    - Applies for the skills: G-35L Lightning Grenade, G-18C Ice Grenade, G-96 Heat Grenade

    Grenade Throw
    - Cooldown of special active skills when using all grenades: -30%

    [PvP]
    If all 3 grenade types hit the target within 10 sec. (measured from the first hit), the opponent receive the Fusion debuff.
    - Defence: -15%
    - All enemy resistances: -50
    - Damage taken: +10%
    - Duration: 5 sec.
    - Applies for the skills: G-35L Lightning Grenade, G-18C Ice Grenade, G-96 Heat Grenade

    Grenade Throw
    Cooldown of special active skills when using all grenades: -9%
    [Dungeon]
    If all 3 grenade types hit the target within 10 sec. (measured from the first hit), the opponent receive the Fusion debuff.
    - Defence: -35%
    - All enemy resistances: -100
    - Damage taken: +20%
    - Duration: 15 sec.
    - Applies for the skills: G-35L Lightning Grenade, G-18C Ice Grenade, G-96 Heat Grenade

    Grenade Throw
    - Cooldown of special active skills when using all grenades: -30%

    [PvP]
    If all 3 grenade types hit the target within 10 sec. (measured from the first hit), the opponent receive the Fusion debuff.
    - Defence: -15%
    - All enemy resistances: -50
    - Damage taken: +10%
    - Duration: 5 sec.
    - Applies for the skills: G-35L Lightning Grenade, G-18C Ice Grenade, G-96 Heat Grenade

    Grenade Throw
    Cooldown of special active skills when using all grenades: -9%
    29 -   Power of the Gods Attack power is increased depending on the level of Power of the Gods:
    Level 1: +5%
    Level 2: +10%
    Level 3: +15%
    Attack power is increased depending on the level of Power of the Gods:
    Level 1: +30%
    Level 2: +30%
    Level 3: +30%
    30 Aptare   Ius Iurandum Prudens Cooldown: 6 sec. Cooldown: 4 sec.
    31 Aptare   Ventus Cooldown: 15 sec.

    [Dungeon]
    Sparking Shell: 829% magic attack
    Open Field: 53% magic attack multiple times
    Destroy Field: 1,102% magic attack

    [PvP]
    Sparking Shell: 200% magic attack
    Open Field: 12% magic attack multiple times
    Destroy Field: 267% magic attack
    Removed the control function.

    Pressing the skill key again keeps the remaining cooldown duration.

    Cooldown: 14 sec.

    [Dungeon]
    Sparking Shell: 829% magic attack
    Open Field: 53% magic attack multiple times
    Destroy Field: 1,102% magic attack

    [PvP]
    Sparking Shell: 200% magic attack
    Open Field: 12% magic attack multiple times
    Destroy Field: 267% magic attack
    32 Aptare   [Strong] Ventus Strengthened
    - All resistances of enemies hit by Open Field are reduced by 30 (stackable max. 5x).
    Strengthened
    All resistances of enemies hit by Sparking Shell are reduced by 150.
    33 Aptare   Folium Flos Cooldown: 22 sec.

    Noble Oath (Purus): Law of Nature
    - [Dungeon] All allies within range continuously regenerate 1% HP/MP, +1% per 400,000 Battle Strength (max. 15%)
    - [PvP] All allies within range continuously regenerate 0.1% HP/MP, +0.1% per 400,000 Battle Strength (max. 0.9%)

    [Dungeon]
    Start Rotation Field: 3,730% magic attack
    Activate Rotation Field: 1,095% magic attack
    Resume Rotation Field: 112% magic attack multiple times

    [PvP]
    Start Rotation Field: 671% magic attack
    Activate Rotation Field: 197% magic attack
    Resume Rotation Field: 20% magic attack multiple times
    Inside the rotation field, the Glow of Bravery/Law of Nature/Pervasive Will effect is activated once and the duration has been increased.

    Cooldown: 21 sec.

    Noble Oath (Purus): Law of Nature
    - [Dungeon] All allies within range continuously regenerate 0.6% HP/MP, +0.6% per 400,000 Battle Strength (max. 9%)
    - [PvP] All allies within range continuously regenerate 0.06% HP/MP, +0.06% per 400,000 Battle Strength (max. 0.9%)

    [Dungeon]
    Start Rotation Field: 3,730% magic attack
    Activate Rotation Field: 1,095% magic attack
    Resume Rotation Field: 112% magic attack multiple times
    Duration: 10 sec.

    [PvP]
    Start Rotation Field: 671% magic attack
    Activate Rotation Field: 197% magic attack
    Resume Rotation Field: 20% magic attack multiple times
    Duration: 10 sec.
    34 Vigere   Alchemy Oath Cooldown: 20 sec.

    Oath switch duration: 0.5 sec.

    [Dungeon]
    Rotational Force: 667% magic attack
    Duration: 30 sec.

    [PvP]
    Rotational Force: 166% magic attack
    Duration: 30 sec.
    Cooldown: 5 sec.

    Oath switch duration: 0.3 sec.

    [Dungeon]
    Rotational Force: 667% magic attack
    Duration: 30 sec.

    [PvP]
    Rotational Force: 166% magic attack
    Duration: 30 sec.
    35 Vigere   [Strong] Alchemy Oath Strengthened
    - Cooldown: -5 sec.
    Strengthened
    - K.O. protection during execution
    36 Vigere   Inner Growth (Lv.4)

    [Dungeon]
    Max. MP: +100
    Magic attack: +8%
    Size of X combo shots: +40%
    Power Points received: +25%
    Power Points consumed: -10%

    [PvP]
    Max. MP: +100
    Magic attack: +3%
    Size of X combo shots: +40%
    Power Points received: +25%
    Power Points consumed: -10%
    (Lv.4)

    [Dungeon]
    Max. MP: +100
    Magic attack: +12%
    Size of X combo shots: +40%
    Power Points received: +25%
    Power Points consumed: -10%

    [PvP]
    Max. MP: +100
    Magic attack: +4.8%
    Size of X combo shots: +40%
    Power Points received: +25%
    Power Points consumed: -10%
    37 Vigere   Canticum Nobilis Noble Oath (Voluntas): Uncontrollable Shivering
    - You fire a wave of ice forwards.
    - Enemies suffer 5% more damage for 5 sec.

    [Dungeon]
    EL’s Domain: 1,007% magic attack multiple times
    Noble Oath: Animus
    - Silent Rage: 757% magic attack multiple times
    Noble Oath: Purus
    - Righteous Judgement: 1114% magic attack multiple times
    Noble Oath: Voluntas
    - Uncontrollable Shivering: 6,080% magic attack
    [PvP]
    EL’s Domain: 363% magic attack multiple times
    Noble Oath: Animus
    - Silent Rage: 258% magic attack multiple times
    Noble Oath: Purus
    - Righteous Judgement: 402% magic attack multiple times
    Noble Oath: Voluntas
    - Uncontrollable Shivering: 2,200% magic attack
    Noble Oath (Voluntas): Uncontrollable Shivering
    - You fire a wave of ice forwards.
    - Enemies suffer 5% more damage for 8 sec.

    [Dungeon]
    EL’s Domain: 1,007% magic attack multiple times
    Noble Oath: Animus
    - Silent Rage: 757% magic attack multiple times
    Noble Oath: Purus
    - Righteous Judgement: 1114% magic attack multiple times
    Noble Oath: Voluntas
    - Uncontrollable Shivering: 5,124% magic attack
    [PvP]
    EL’s Domain: 363% magic attack multiple times
    Noble Oath: Animus
    - Silent Rage: 258% magic attack multiple times
    Noble Oath: Purus
    - Righteous Judgement: 402% magic attack multiple times
    Noble Oath: Voluntas
    - Uncontrollable Shivering: 1,158% magic attack
    38 Vigere   Liquefacere Cooldown: 10 Sec.

    [Dungeon]
    Shock wave: 288% magic attack
    Circle of Pain: 83% magic attack
    Circle of Pain/Explosion: 153% magic attack
    Binding Limbs: 14% magic attack
    Binding Limbs/Explosion: 650% magic attack

    [PvP]
    Shock wave: 114% magic attack
    Circle of Pain: 33% magic attack
    Circle of Pain/Explosion: 61% magic attack
    Binding Limbs: 6% magic attack
    Binding Limbs/Explosion: 260% magic attack
    Cooldown: 6 sec.

    The effect of Binding Limbs is no longer affected by Freeze.

    [Dungeon]
    Shock wave: 288% magic attack
    Circle of Pain: 83% magic attack
    Circle of Pain/Explosion: 153% magic attack
    Binding Limbs: 14% magic attack
    Binding Limbs/Explosion: 650% magic attack

    [PvP]
    Shock wave: 114% magic attack
    Circle of Pain: 33% magic attack
    Circle of Pain/Explosion: 61% magic attack
    Binding Limbs: 6% magic attack
    Binding Limbs/Explosion: 260% magic attack
    39 Sparkly Child   Boom Fist   Skill activation speed increased by 50%.
    40 Rumble Pumn   Homage (Lv.4)

    [Dungeon]
    Combo activation skill damage: +25%

    [PvP]
    Combo activation skill damage: +12.5%
    (Lv.4)

    [Dungeon]
    Combo activation skill damage: +40%

    [PvP]
    Combo activation skill damage: +16%
    41 Rumble Pumn   Tropical Pop   Skill activation speed increased by 30%.
    42 Rumble Pumn   Mont Blanc   Skill activation speed increased by 50%.

    The skill can now be interrupted faster.
    43 Eternity Winner Yes Boom Fist   Skill activation speed increased by 50%.
    44 Crazy Moon   Memory [Dungeon]
    Memory: 305% magic attack multiple times

    Hour of the Blood Moon
    Damage: +15%

    [PvP]
    Memory: 116% magic attack multiple times

    Hour of the Blood Moon
    Damage: +7.5%
    [Dungeon]
    Memory: 305% magic attack multiple times

    Hour of the Blood Moon
    Damage: +20%

    [PvP]
    Memory: 116% magic attack multiple times

    Hour of the Blood Moon
    Damage: +10%
    45 Dreamlight   Harsh Lullaby [Dungeon]
    Clock face: 236% magic attack multiple times

    Hour of the Blood Moon
    Damage: +15%
    Ignore defence: 60%

    [PvP]
    Clock face: 94% magic attack multiple times

    Hour of the Blood Moon
    Damage: +7.5%
    Ignore defence: 24%
    Changed the position of the clock face.

    [Dungeon]
    Clock face: 236% magic attack multiple times

    Hour of the Blood Moon
    Damage: +20%
    Ignore defence: 60%

    [PvP]
    Clock face: 94% magic attack multiple times

    Hour of the Blood Moon
    Damage: +10%
    Ignore defence: 24%
    46 Dreamlight   Steel Mist [Dungeon]
    Mist: 1,203% magic attack multiple times
    Sole bird: 536% magic attack multiple times

    Hour of the Blood Moon
    Damage: +15%
    Mist range: +20%

    [PvP]
    Mist: 481% magic attack multiple times
    Sole bird: 213% magic attack multiple times

    Hour of the Blood Moon
    Damage: +7.5%
    Mist range: +20%
    [Dungeon]
    Mist: 1,203% magic attack multiple times
    Sole bird: 536% magic attack multiple times

    Hour of the Blood Moon
    Damage: +20%
    Mist range: +20%

    [PvP]
    Mist: 481% magic attack multiple times
    Sole bird: 213% magic attack multiple times

    Hour of the Blood Moon
    Damage: +10%
    Mist range: +20%
    47 Dreamlight   Tower of Eyes [Dungeon]
    Tower of Eyes: 840% magic attack
    Evil Eye: 114% magic attack multiple times

    Hour of the Blood Moon
    Damage: +15%

    [PvP]
    Tower of Eyes: 303% magic attack
    Evil Eye: 41% magic attack multiple times

    Hour of the Blood Moon
    Damage: +7.5%
    [Dungeon]
    Tower of Eyes: 840% magic attack
    Evil Eye: 114% magic attack multiple times

    Hour of the Blood Moon
    Damage: +20%

    [PvP]
    Tower of Eyes: 303% magic attack
    Evil Eye: 41% magic attack multiple times

    Hour of the Blood Moon
    Damage: +10%
    48 Morpheus Yes Steel Mist [Dungeon]
    Trace of the Nightmare: 2,021% magic attack
    Steel Mist: 766% magic attack multiple times

    Hour of the Blood Moon
    Damage: +15%
    Mist range: +20%

    [PvP]
    Trace of the Nightmare: 770% magic attack
    Steel Mist: 291% magic attack multiple times

    Hour of the Blood Moon
    Damage: +7.5%
    Mist range: +20%
    Reduced the duration of Steel Mist and increased attack speed.

    [Dungeon]
    Trace of the Nightmare: 2,021% magic attack
    Steel Mist: 881% magic attack multiple times

    Hour of the Blood Moon
    Damage: +20%
    Mist range: +20%

    [PvP]
    Trace of the Nightmare: 770% magic attack
    Steel Mist: 335% magic attack multiple times

    Hour of the Blood Moon
    Damage: +10%
    Mist range: +20%
    49 Morpheus Yes Familiar Objects [Dungeon]
    Dream: 2,007% magic attack
    Warped Time-Space: 529% magic attack multiple times

    Hour of the Blood Moon
    Duration: +15%

    [PvP]
    Dream: 764% magic attack
    Warped Time-Space: 202% magic attack multiple times

    Hour of the Blood Moon
    Duration: +15%
    [Dungeon]
    Dream: 2,007% magic attack
    Warped Time-Space: 582% magic attack multiple times

    Hour of the Blood Moon
    Duration: +15%

    [PvP]
    Dream: 764% magic attack
    Warped Time-Space: 222% magic attack multiple times

    Hour of the Blood Moon
    Duration: +15%
    50 Morpheus   Dreamwalker Charges Dreamwalker.
    With Blood Moon Power Boost: 1 per sec.
    Use Hour of the Blood Moon tenacity skill: 3
    Use Hour of the Blood Moon strength skill: 5
    Use Hour of the Blood Moon transcendence skill: 7

    [Dungeon]
    Dreamwalker progress 30-59: damage to bosses/mid-level bosses: +5%
    Dreamwalker progress 60-100: damage to bosses/mid-level bosses: +10%

    Dreamwalker
    Magic attack: +10%
    Damage to bosses/mid-level bosses: +15%
    Moon companion: 204% magic attack
    Duration: 40 sec.

    [PvP]
    Dreamwalker progress 30-59: damage to bosses/mid-level bosses: +2.5%
    Dreamwalker progress 60-100: damage to bosses/mid-level bosses: +5%

    Dreamwalker
    Magic attack: +5%
    Damage to bosses/mid-level bosses: +7.5%
    Moon companion: 88% magic attack
    Duration: 20 sec.
    Charges Dreamwalker.
    With Blood Moon Power Boost: 2 per sec.
    Use Hour of the Blood Moon tenacity skill: 3
    Use Hour of the Blood Moon strength skill: 5
    Use Hour of the Blood Moon transcendence skill: 7

    [Dungeon]
    Dreamwalker progress 30-59: damage to bosses/mid-level bosses: +5%
    Dreamwalker progress 60-100: damage to bosses/mid-level bosses: +10%

    Dreamwalker
    Magic attack: +10%
    Damage to bosses/mid-level bosses: +15%
    Moon companion: 204% magic attack
    Duration: 40 sec.

    [PvP]
    Dreamwalker progress 30-59: damage to bosses/mid-level bosses: +2.5%
    Dreamwalker progress 60-100: damage to bosses/mid-level bosses: +5%

    Dreamwalker
    Magic attack: +5%
    Damage to bosses/mid-level bosses: +7.5%
    Moon companion: 88% magic attack
    Duration: 20 sec.
    51 Morpheus Yes Tower of Eyes [Dungeon]
    Tower of Eyes: 778% magic attack multiple times

    Hour of the Blood Moon
    Damage: +15%

    [PvP]
    Tower of Eyes: 296% magic attack multiple times

    Hour of the Blood Moon
    Damage: +7.5%
    [Dungeon]
    Tower of Eyes: 778% magic attack multiple times

    Hour of the Blood Moon
    Damage: +20%

    [PvP]
    Tower of Eyes: 296% magic attack multiple times

    Hour of the Blood Moon
    Damage: +10%